Garry's Mod

Garry's Mod

Realistic Fragmentation System
Viser 11-20 af 35 forekomster
< 1  2  3  4 >
Opdatering: 11. jan. kl. 5:51

-optimized ricochet code
-fixed ricochet_enable covar not disabling ricochets for bullets
-tweaked some default convar values
-increased fragments limit from 1500 to 3000

Opdatering: 10. jan. kl. 3:45

-added option to enable side-biased fragments
-now if the grenade is too close to the ground or on the ground, the number of downward fragments is reduced

Opdatering: 10. jan. kl. 1:16

-added ricochet system
-added tracer system to bullets
-added new descriptions to settings menu
-added ricochet sounds
-fixed bullet damage

Opdatering: 5. jan. kl. 9:15

--Major Update--

-rewrote the code
-added new fragments type: bullets w/ traces
-added new option: fragments batching
-reworked whitelist, now it works in multiplayer

Opdatering: 18. feb. 2024 kl. 4:26

-fixed some stuff

Opdatering: 23. feb. 2023 kl. 12:09

- small fix

Opdatering: 23. feb. 2023 kl. 5:22

umm where is my update?

Opdatering: 23. feb. 2023 kl. 5:16

- fixes in code
- changed conVar sv_rfs_multiplier to cl_rfs_sound_multiplier

Opdatering: 22. feb. 2023 kl. 5:29

- multiplayer fixes

Opdatering: 18. feb. 2023 kl. 3:29

- better DWRrv3 support
- better multiplayer support