Stellaris
[BETA] Additional Vanilla Buildings - Unofficial
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Aggiornamento: 28 gen 2023, 3:43

Added tier 2 for toxic baths.

Aggiornamento: 28 gen 2023, 2:01

Aggiornamento: 26 gen 2023, 8:22

Aggiornamento: 25 gen 2023, 10:05

Aggiornamento: 24 gen 2023, 9:43

Aggiornamento: 24 gen 2023, 7:58

Aggiornamento: 24 gen 2023, 7:55

Setted Imperial Capitals as high possible capital.
Imperial Capitals can be upgraded from capitals tier 6 (last).
Imperial Capitals have better stats than in vanilla.

Aggiornamento: 22 gen 2023, 3:51

Aggiornamento: 21 gen 2023, 3:18

Changed Oribital Buildings - list below

orbital psi corps:
changed needed technology
stability 5 -> 20
telepath 2 -> 8

orbital shield generator:
changed needed technology
hardening shield for planetary defense station and starbase 25% -> 50%
shield points for planetary defense station and starbase 25% ->
cost dark matter 0 -> 100
upkeep dark matter 0 -> 4
upkeep energy 5 -> 26

orbital galactic stock exchange:
changed needed technology
trade mlut 20% -> 40%
merchant 2 -> 4

noble estates:
changed needed technology
noble 2 -> 3
housing 2 -> 3

slave processing facility:
changed needed technology
slave prod. mult 5% -> 10%
slave political power -25% -> -50%

Aggiornamento: 21 gen 2023, 2:07