RimWorld
Bill Doors' Framework
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Actualización: 21 ENE a las 10:18

[Auto-generated text]: Update on 1/21/2025 6:17:52 PM.

Actualización: 14 ENE a las 6:43

[Auto-generated text]: Update on 1/14/2025 2:43:35 PM.
Projectile offset for vanilla (verb-free! relies on a slightly fragile transpiler)
Non-snap turret and turret fire arc for vanilla and CE (atm only non snap turrets are affected by fire arc restriction)
predefined character framework

Actualización: 7 ENE a las 21:20

[Auto-generated text]: Update on 1/8/2025 5:20:13 AM.

Actualización: 25 SEP 2024 a las 22:43

[Auto-generated text]: Update on 9/26/2024 6:43:45 AM.

Actualización: 18 SEP 2024 a las 2:55

[Auto-generated text]: Update on 9/18/2024 10:55:28 AM.

Actualización: 17 SEP 2024 a las 13:23

Removed old obsolete LGIS turret loading code in favor of more optimized universal hauling code.
Major change in universal hauling code for supporting multiple Irefuelable instance on the same thing. Did extensive testing and debugging and should be fine now.

Actualización: 7 SEP 2024 a las 10:06

Improved and standalone interfaced hauling.
Multiple items supported by display shelves.
Comp for designating items to be hauled to display.

Actualización: 3 SEP 2024 a las 20:33

[Auto-generated text]: Update on 9/4/2024 4:33:43 AM.

Actualización: 2 SEP 2024 a las 22:04

[Auto-generated text]: Update on 9/3/2024 6:04:32 AM.

Actualización: 26 AGO 2024 a las 8:40

[Auto-generated text]: Update on 8/26/2024 4:39:49 PM.