Sid Meier's Civilization VI

Sid Meier's Civilization VI

Removable Roads
1-3 van 3 items weergegeven
Update: 30 nov 2023 om 16:16

Version 1.2 Changelog:
- Moved the "Remove Road" Button to the Unit Actions Stack.
- Fixed an Issue where it wasn't possible to remove Road if the Unit had 0.X Movement Points left. Now it should be possible to remove Road if the Unit has more than 0 Movement Points left.

Update: 2 mrt 2023 om 12:19

- Attempt to make it more Multiplayer friendly by changing the Cross Context function from Exposed Members to UI.RequestPlayerOperation().
- Fixed an Issue where the Button for removing Roads was visible even after removing a Road. (But it still doesn't work all the time due to the Game not refreshing the tile Info until next Turn)

Update: 6 sep 2022 om 9:12

- Initial Release (V1.0).