Stellaris

Stellaris

Planetary Diversity + Guilli's Planet Modifiers and Features
Ergebnisse 1–9 von 9
Update: 25. Sep. 2022 um 11:00

Added Wet Tidally-Locked World

Update: 20. Sep. 2022 um 13:29

Change support_version to 3.5.x

Update: 7. Sep. 2022 um 19:31

Fixed some PD new planet types not using the GPM modifier

Update: 6. Sep. 2022 um 0:47

Fixed Cenote World's inability to generate GPM modifiers

Update: 3. Sep. 2022 um 22:07

Mimicking the ai weights of Statnet AI's terraforming

Update: 3. Sep. 2022 um 2:54

Put set_planet_flag = nuked_planet_anomalies_disabled inside hidden_effect

Update: 3. Sep. 2022 um 2:48

Clean duplicate variables

Update: 3. Sep. 2022 um 2:39

Clean duplicate variables

Update: 3. Sep. 2022 um 2:12

First upload. Removed duplicate Terraforming and increased the cost of the Terraforming option added by GPM to bring it closer to the cost of Terraforming in PD. and merged a modification to event colony.107 so that species with the irradiated preference trait will not get a severe negative effect when triggering it.