Teardown
LIGHTBEARER [Barely Dysfunctional]
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Actualización: 16 DIC 2022 a las 11:04 p. m.

-fixed bug where kick dismembered enemies
-fixed bug where sliding into enemies wouldnt knock them back
-fixed bug where furniture wouldnt teleport back into the house

Actualización: 10 DIC 2022 a las 11:21 a. m.

-updated spawn menu
-fixed bug where slidebashing enemies dismembered them
-fixed typo in the blacksmith
-fixed softlock in the crew boss
-fixed bug where you would float once you get parried

Actualización: 7 DIC 2022 a las 10:30 a. m.

-removed some debug text during the chucky fight

Actualización: 5 DIC 2022 a las 7:57 p. m.

-fixed small UI bug

Actualización: 5 DIC 2022 a las 7:48 p. m.

FEATURES:
-added friendly robots that will fight for you if you buy them
-added boss track for the crew
-added speedlines when the player moves fast enough
-added tavern to safe haven 1
-enemy projectiles can now break shields
-you will now keep most of your gear upon death in easy mode
-added slide to tool tips on HUD + some keybind instructions to walljumping
-several new UI elements
-added prophet npc in safe havens
-added skip boss crystals in safe haven I + II
-added potions to completion menu
-added enemy glossary
CHANGES:
-added new attacks to the chucky boss fight
-nerfed propkilling
-replaced voice lines for the raiders when they see the player
-reworked nearly every upgrade. they should all be more powerful and exciting
-reworked half the potions sold in the tavern
-reworked the Brute Splinter; who now spawns lightning bolts which will strike you if you remain in the same area for too long
-renamed Brute Splinter to Bolt Splinter
-reworked lottery box to be far more exciting and useful
-reworked enemies parrying you
-improved wallcling hit detection
-added glare on red cube in tutorial
-improved slidebash feel
-you can now slide into doors to rip them off their hinges + kick down doors
-made item reroller significantly cheaper
-map objects are slightly more common
-increased jumpslide height
-improved arrow hit detection
-increased arrow ammo cap
-increased ammo prices
-gave elite raider a new weapon
BUGS:
-fixed bug where some gold wouldnt be collected
-fixed bug which allowed the player to float in the air if they got stuck on debris
-fixed bug where the player could walljump off of super small objects
-fixed bug where explosive barrel lights were the wrong color in the dungeon
-fixed bug where flametroopers couldnt deal damage to players that were too close
-fixed bug where radio was off in save havens by default
-fixed bug where ring attack could damage you even if you were at a different altitude
-fixed bug where boss fights could get very laggy
-fixed bug where shields on enemy corpses still had shield qualities
-fixed bug where the player could walljump off the leg they kick with

Actualización: 21 NOV 2022 a las 3:02 a. m.

FEATURES:
-added slide
-added walljumping
-added dash parrying (you can now parry a melee enemy if you are early into a dash when they hit you)
-added new visuals upon enemy spawning
-added new movement options to the tutorial

CHANGES:
-second jump from seths skippers lunges you in the direction you are moving
-increased axe parry window, making it easy to pull off parries
-moved some UI elements

BUGS:
-fixed bug where crystal heart description was wrong in the progression tab
-fixed bug where splinters wouldnt spawn
-fixed bug where elite raiders wouldnt spawn

Actualización: 20 NOV 2022 a las 6:52 p. m.

-fixed softlock in the tutorial

Actualización: 20 NOV 2022 a las 7:14 a. m.

-fixed debug text popping up

Actualización: 20 NOV 2022 a las 7:08 a. m.

FEATURES:
-added death recap
-added anti-lag system that prevents enemies from spawning when theres too many enemies closeby
-added ranged weapon recoil animations on enemies
-added the crew to the spawn menu
-added parrying segment to the tutorial

CHANGES:
-changed death screen visuals a little
-moved completion, roadmap and statitcs tab from the Wiki tab to the new Progression tab
-reworked goggles UI

BUGS:
-fixed bug where the pouch equipment would always give you 10 gold if you picked up a silver coin
-fixed bug where sniper splinters laser would go through the player
-fixed bug where broken weapons would still appear as equipped on the hotbar
-MAYBE fixed black bars on cutscenes not fitting properly on certain resolutions

Actualización: 20 NOV 2022 a las 12:50 a. m.

FEATURES:
-added new models for The Crew
-added ragdolls that hang in the second save haven
-added the crew as common enemies within the last two stages. elites now begin to spawn on stage 3, along with suicide splinters + mechanics
CHANGES:
-increased requirement of greg quest to 15k gold
-updated the crew arena visually
-nerfed all enemies in "The Crew" boss fight
-doubled damage a thrown axe does to shields
-nerfed elite splinters
BUGS:
-fixed bug where all the enemies in the crew would spawn on the first phase
-fixed bug where greg requested you to show him the wrong amount of money
-fixed bug where axe recall wouldnt go far enough
-fixed bug where wall was missing on the bridge in the safe havens
-fixed barriers in the crew boss to prevent softlocks
-fixed bug where elite splinter's voice was muted