Garry's Mod

Garry's Mod

Map Prompts - Map-based text prompts system
Viser 11–20 av 27 bidrag
< 1  2  3 >
Oppdatering: 30. juni 2022 @ 13.36

-Actually fixed the things

Oppdatering: 30. juni 2022 @ 13.35

Nope

Oppdatering: 30. juni 2022 @ 13.30

-Added several new 'Operation X' names out of community request

If you have any ideas, please suggest them. I'm constantly looking for new names.

Oppdatering: 29. juni 2022 @ 8.52

-Updated the code formatting

-This should have little to no effect ingame, it is merely for functionality purposes

-All features should function properly, and custom names are properly honored

Oppdatering: 29. juni 2022 @ 4.27

-Fixed the fallback system activating, despite playing on a supported map

Oppdatering: 29. juni 2022 @ 4.00

-Various changes:

You can now customize:

The title (Title at the top)
The map name (Second from top)

Leaving the text box blank will revert to the default values

-Scrolling text is now supported on Flatgrass and all other unsupported maps

-Cleanup and new settings in the menu

Oppdatering: 28. juni 2022 @ 23.37

-Some patchwork on the FakeClock effect, it should work properly now

Oppdatering: 28. juni 2022 @ 13.58

-Improvements to the "Scrolling Text" feature:

-The text will now only begin its "Fade Out" delay when all letters have been printed

Oppdatering: 28. juni 2022 @ 7.24

-Fixed an error caused by the recent update

Oppdatering: 28. juni 2022 @ 7.04

-New experimental feature

A new convar has been added that simulates the effect of "typing in" the text, rather than the current fade effect. This is currently only active on GM_Construct, because I want feedback regarding whether or not this feature is worth implementing.