Garry's Mod
Map Prompts - Map-based text prompts system
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更新: 2022年6月28日 @ 2時24分

-Added color support for real this time

更新: 2022年6月28日 @ 2時17分

-Added very basic custom color and font support, extension packs will be updated shortly

更新: 2022年6月27日 @ 23時44分

-I done goofed the markposition system

更新: 2022年6月27日 @ 23時26分

-Fixed font errors on multiplayer servers

更新: 2022年6月27日 @ 22時55分

-Improved the MarkPosition feature, read below

There are three commands:

MarkPosition1
MarkPosition2
CreatePosition

MarkPosition1 and 2 will mark the XYZ coordinates of the position you are looking at (e.g The corner of a building. Or a prop, if there is no corner.)

Use one of each at a corner to create a box. This box will be used for the custom location feature.

Then, once both positions are marked, use CreatePosition.

This will print three lines of code in the console, representing the box you've just created. It is automatically formatted, so you can simply just paste the code into the .lua file.

It should look like this:

local CustomSpotX1 = math.Clamp(XPos, -3264, 1472)
local CustomSpotY1 = math.Clamp(YPos, -1215, 1408)
local CustomSpotZ1 = math.Clamp(ZPos, -11136, -11007)

更新: 2022年6月23日 @ 23時55分

-First spawn/Respawn functionality is restored

'Map prompt appears on all spawns' means the prompt will ALWAYS appear, regardless of first spawn option.

If only first spawn option is enabled, spawn prompt will only occur once.

If neither are enabled, the spawn prompt will never appear.

-Added new option for enabling/disabling custom location prompts

更新: 2022年6月23日 @ 14時27分

Initial addon creation.