Garry's Mod

Garry's Mod

gm_npc_warzone2
Wyświetlanie 1-3 z 3 pozycji
Aktualizacja: 25 lutego 2023 o godz. 12:47

zombies make less noise

fixed missing textures

Aktualizacja: 4 października 2022 o godz. 8:36

Added a seperate version of the map without props
Added seperate spawners for the Antlion Workers, so if you don't have HL2: Ep2, you can now just use the normal ones
Added a navmesh for bots
Added more func_areaportals (They should make the make the map run faster)
Added a shovel near the middle of the map, to help you dig to the control room
Added a door on the side of the warehouse
Added doors that can be removed from the control room
Added a few more crates, boxes, and barrels
Added NPC and player clip blocks on stairs that didn't have them
Removed some unnecessary AI nodes
Most doors in the map are now locked doors instead of walls with door textures
Base gates can now be closed/opened with nearby buttons
Warehouse door can now be opened/closed
Fixed missing textures on log pile, and shotgun ammo crates
Fixed alignment on some doors
Fixed alignment on some textures
Wind sound now loops
Changed the textures used on most doorways
Changed the models used for the lights above the base doors
Changed some things with the warehouse
Changed AI settings on Combine NPCs (They won't rush as aggressively now)
Changed settings on some of the NPC spawners
Replaced unseen textures with nodraw textures
Moved the locations of the Antlion spawners
Moved some of the green and blue base doors slightly
Moved the ammo crates in the bases
Slightly moved the locations of the Combine, Rebel, and Zombie spawners
Slightly moved the ladder on the large house
Moved some props that were too deep in the dirt or were floating
Lighting from the sun is now brighter

By the way, very sorry for taking 4 months to update this.

Aktualizacja: 13 czerwca 2022 o godz. 16:52