Arma 3
Breach - Deprecated
Mostrando 1-9 de 9 aportaciones
Actualización: 7 AGO 2022 a las 9:25 p. m.

- Fixed positional issues with wall breaching.
- Fixed positional issues with firearms breaching.

Actualización: 4 AGO 2022 a las 3:31 a. m.

- Updated tsp_common.
- Fixed positional issues with buildings above water.

Actualización: 2 AGO 2022 a las 8:25 p. m.

- Door data rewrite.
- Added CBA option to disable vanilla actions.

Actualización: 2 JUL 2022 a las 1:32 a. m.

- Resigned
- Added CBA setting to change auto fuse timer

Actualización: 30 JUN 2022 a las 6:19 a. m.

- Added variants of the lock popper and stick charge that come with an automatic fuse
- Added CBA option to use physics for wall breaching (off by default)
- Walls that do not have damage models (like shoothouse walls) will disappear when blown up

Actualización: 21 JUN 2022 a las 9:17 a. m.

- Updated tsp_common
- Added CBA building lock blacklist
- Fixed issues with double doors on Tanoa
- Some CBA settings are now global

Actualización: 15 JUN 2022 a las 10:04 p. m.

- Added CBA setting to disable door interactions.
- Added CBA setting to disable door locking/unlocking.
- Fixed CBA settings missing in the editor.

Actualización: 13 JUN 2022 a las 10:31 a. m.

- Resigned

Actualización: 12 JUN 2022 a las 6:14 a. m.