Stellaris
Realistic Pirates [3.14.☠]
Visualizzazione di 71-80 elementi su 157
< 1 ... 6  7  8  9  10 ... 16 >
Aggiornamento: 25 ott 2022, 16:41

version="3.6.0.2" Sync with TGKE
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/fbb7e17117dfe6a6ba5b434b51f8cb8b65797392

Aggiornamento: 24 ott 2022, 6:32

AI weight adjust for new autocannons

Aggiornamento: 23 ott 2022, 2:08

Fix new autocannons missing values

Aggiornamento: 20 ott 2022, 16:00

preparation for 3.6 Orion

Aggiornamento: 18 ott 2022, 18:10

version="3.5.3.2"
Sync with TGKE: Improved Khan reinforce cycle
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/5705f067b02a222eef473ca27dda1a700accac5e

Aggiornamento: 18 ott 2022, 17:07

version="3.5.3.1"
preparation for 3.6 beta
sync with Khan fixes
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/3da1512e1e426c209522f57aeb8c41cefba61c02

Aggiornamento: 15 ott 2022, 1:02

minor fix orphaned component
minor fix bracket at get_marauder_species

Aggiornamento: 14 ott 2022, 12:31

Aggiornamento: 13 ott 2022, 15:28

version="3.5.2.8"
fix pirates_fleet_factor
increase starbase_marauder strength
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/55bd9500e1fa1b7fddd4536ddf974263758e3bb5

Aggiornamento: 12 ott 2022, 15:35

version="3.5.2.7"
Fix difficulty settings (maybe needs additional balancing)
Sync with TGKE & CM-MidGame
https://github.com/F1r3Pr1nc3/Realistic-Pirates/commit/e4e6844c46fd9138edc1947b6c77feca48cfef28