tModLoader
Boss Checklist
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Atualização: 11 de nov. às 10:35

Version 2.2.2 has been published to Stable tModLoader v2024.9, learn more at the homepage[forums.terraria.org]

Boss Log
  • Progressive Checklist config now defaults to FALSE (off)
  • Fixed item obtainability checks appearing on item slots in the Spawn Info subpage
  • Celestial Pillars display name now uses a custom translation key
  • Boss Bags are now automatically fetched by Boss Checklist
    • Modders no longer need to add the Boss Bag in their submitted collectibles list
    • The check looks for the bag in the NPCs loot table, assuming it's properly set up
  • Improved the Collectible Item system and made their loot page order more consistent
Other Features
  • Added config to enable/disable the New Record glow effect for the Boss Log
  • The Record Tracker debug text was made more clear on what it is
  • Despawn messages that do not exist will now default to the Generic message provided
  • Fixed respawn timer playing sounds on all multiplayer clients
  • Minor improvements for items drawing on the map
Generic
  • General code cleanup and improvements
  • Fixed a null reference exception related to entry info containing vanilla item IDs

Atualização: 8 de jun. às 8:11

Version 2.2.1 has been published to Stable tModLoader v2024.4, learn more at the homepage[forums.terraria.org]
Version 2.2 has been published to Stable tModLoader v2024.3, learn more at the homepage[forums.terraria.org]

  • Fixed a hard crash related to specific mod configurations

Atualização: 24 de mai. às 17:09

Version 2.2 has been published to Stable tModLoader v2024.3, learn more at the homepage[forums.terraria.org]

Boss Log
  • The Spawn Info category is now the default category (previously Records)
  • Added Manual Checklist
    • While enabled, you can mark entries as defeated yourself using right-click
    • This may be desired if you run into issues where a boss isn't being marked correctly.
  • Improved Progression Mode (now called Progressive Checklist)
    • Progressive Checklist is no longer configurable (prompt updated to reflect this)
    • Pages of undefeated entries are inaccessible
    • The next undefeated boss will be unlocked, but with hidden information until defeated
  • Hidden entries can now be added or removed under its own menu (located under the filters tab)
  • Changed some reset options to require Alt + right-clicking the interactions tab
    • Records are still unable to be reset. Some under-the-hood work is being done to make this possible.
  • The 'Only check droppable loot' config now also prevents non-drop items from appearing on the loot page
  • Fixed drops that are also collectible from not appearing or contributing to the loot checklist
  • Fixed some inconsistencies with checkmark types
  • Pressing the creative mode menu toggle now only closes the Boss Log when the player is a journey character
    • This should fix some instances of the Boss Log closing on click
Other Features
  • Fixed a broken despawn message from appearing when fighting Betsy
  • Fixed crashes caused by map item drawing and the "Unlimited Ground Items" mod by Kyryh (not confirmed)
Generic
  • Improved asset loading guidelines which may give a minor FPS boost to some users
  • Various internal optimizations and simplification of code
  • Updated localization files

Atualização: 7 de jan. às 14:30

Version 2.1.3 has been published to Stable tModLoader v2023.11, learn more at the homepage[forums.terraria.org]

  • Fixed Dark Mage and Ogre not always being marked as defeated
  • Added more measures to prevent moon defeation status between worlds

Atualização: 24/dez./2023 às 20:04

Version 2.1.2 has been published to Stable tModLoader v2023.10, learn more at the homepage[forums.terraria.org]

  • Fixed a rare null reference error related to collectible tiles
  • Fixed a crash if an unloaded NPC was selected for the Record Tracker Display config
  • Fixed the Dark Mage from tier 3 OOA not triggering its defeated status
  • Fixed the Dark Mage and Ogre not tracking kills from certain tiers
  • Unobtainable treasure bags are no longer checked for the completed loot checklist

Atualização: 19/dez./2023 às 13:38

Version 2.1.1 has been published to Stable tModLoader v2023.10, learn more at the homepage[forums.terraria.org]

  • Fixed an issue where an error would be thrown if a mod submits a treasure bag as a collectible item

Atualização: 18/dez./2023 às 18:20

Version 2.1.0 has been published to Stable tModLoader v2023.10, learn more at the homepage[forums.terraria.org]

Boss Log
  • Added a researched checkmark to the boss loot page
  • Boss Loot now checks for items that are crafted or bought from a shop

  • Fixed animated treasure bags not being displayed properly
  • Fixed the filters tab from appearing while on the Progression Mode prompt page
  • Fixed relics and mounts displaying the wrong collection type text

Other Features
  • Moon events now are defeated upon day (or night for the eclipse) instead of when the event is no longer active

  • Fixed client config messages not always being the selected type
  • Fixed a null reference exception related to despawn messages
  • Fixed an issue related to world records and world-hopping

Generic
  • Requesting EntryInfo now provides the entry's relic item if applicable
  • Pillar deaths are now synced to update their defeation check
  • Tidied up debug tool configs

  • Slightly optimized some intesive tasks
  • Updated localization files
  • Removed unecessary Old Ones Army check

GitHub Wiki
  • A section for explanations and use cases regarding Mod Developer Debug Tools was added

Atualização: 20/nov./2023 às 18:17

Version 2.0.2 has been published to Stable tModLoader v2023.9, learn more at the homepage[forums.terraria.org]

  • Fixed non-host clients not generating a world key for boss records if joining a new world for the first time.

Atualização: 19/nov./2023 às 13:30

Version 2.0.1 has been published to Stable tModLoader v2023.9, learn more at the homepage[forums.terraria.org]

  • Fixed world records not generating on newly generated worlds

Atualização: 18/nov./2023 às 21:43

Version 2.0.0 has been published to Stable tModLoader v2023.9, learn more at the homepage[forums.terraria.org]

Boss Log
  • Added new extra data key for mod calls: limbs. You can now add npcs that are apart of your boss, but not the main npc.
    • This will allow modders to take advantage of the 'defeated limb' message feature
    • For example, this would include Skeletron's hands.
    • Also useful for multi-bosses like the twins. Add Both main parts to you npcType list as well as the limb list to make their messages appear when one is defeated
  • Events that use the BelongsToInvasion sets no longer need to be registered. NPCs added to the set will automatically be populated into the entry.
    • The SubmitEventNPCs mod call is still supported and does not need to be removed by mods.
    • Affected events include: GoblinArmy, OldOnesArmy, FrostLegion, PirateInvasion and MartianMadness
  • Torch God defeation check is now player-based instead of world based
  • Alternate key interactions (such as alt + rightclick to hide entries on checklist) are now displayed under a miniature book tab in the top right corner of the UI
  • The Only Boss Content filter config no longer overwrites your saved entry filters when switching back off
  • Added a uielement to the registered mods list that explains how you can register a mod to the boss log
  • Added a uielement to the registered mods list when no loaded mods have registered content- Music boxes are now checked off the loot checklist when they are recorded
    • All items are no longer checked off the loot list when crafted. Items must be picked up (or recorded for music boxes)
  • Moved all of the debug configs related to the boss log over to the Boss Log Cusomization configs as an expandable list.
    • The Debug Configs page has been removed and the Other Features page was updated. Be sure to check them as they have been reset to default.
  • Fixed clear loot feature not clearing collectibles as well
  • Fixed visibility logic on unavailable entries

Other Features
  • Improved item drawing for maps. Items now draw on the minimap!
  • Despawn Messages fully fixed (hopefully!) and appear when they should.
  • Added Moon Event completion message config to go along with despawn and limb messages.
    • Choose between Disabled, Generic, and Unique like the other two.
  • Fixed some client-based features not work on servers, such as chat messages not being the correct setting chosen.
  • The record system has been overhauled. Give it a try, it should be fully functional.
    • Previous Attempt (always active) Stores the tracked data from your last fight, including the which attempt it was.
    • First Victory (active once boss is defeated) Stores the records of your first victory against the boss, including your character's play time when the boss was defeated.
    • Personal Best (active once boss is defeated a second time) Stores your personal best records, including your kill death ratio. Each victory is compared against your best. (This subcategory will also show you what your previous personal best was to compare!)
    • World Records (only available on servers) Stores the best records from all players, storing the names and record values as well as the global kill ratio. (Note: Due to world records being server exclusive, be wary of performance issues or broken functionality. Please report any bugs or issues you may have!)
    • Records can be compared against one another by right-clicking the record subcategory. A trophy will appear showing that subcategory's value and the difference between the two records.
    • Fixed new record rainbow glow not displaying correctly
  • Added a kill counter to mini-bosses on the Kill Count (Records) page!

Generic
  • Various internal optimizations and simplification of code
  • Various adjustments to UIElements positioning
  • Various changes to textures within the UI