Garry's Mod

Garry's Mod

[TTT] Map Weapons Pack
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Uppdatering: 9 okt, 2024 @ 18:14

Added spawns and weapons to vinesauce_xmas2023_iv

Uppdatering: 21 sep, 2024 @ 20:08

Removed leftover print messages

Uppdatering: 20 sep, 2024 @ 19:16

- Updated nz_tranzit to not use the bus depo or power plant maps as they were causing issues
- The map now switches every other round on nz_tranzit
- Made it less likely to pick the same map twice in a row on nz_tranzit
- Mantling is now disabled on zombies maps (start with: nz_) as it let you bypass the zombie spawn barriers letting you get outside the map

Uppdatering: 20 aug, 2024 @ 2:59

Cleanup Halloween 2022 map spawns

Uppdatering: 19 aug, 2024 @ 19:34

Added guns and spawns to Halloween Interloper and Mall Revival Redux Halloween '23 maps

Uppdatering: 19 aug, 2024 @ 19:08

Added guns and spawns to Halloween 2022 map

Uppdatering: 22 jun, 2024 @ 5:52

Removed leftover debug console print spam

Uppdatering: 20 maj, 2024 @ 6:15

Added Spaaz's rearm base in-built into the mod with Spaaz's permission, the mod now works by itself!

You can also now add your own map rearm scripts, add them into lua/maps/[map_name].lua, with every line commented out
(use --[[ ]]-- for muti-line comments in lua)

Use the TTT weapon placer mod to easily make rearm scripts:
https://steamproxy.com/sharedfiles/filedetails/?id=119928922

Uppdatering: 19 maj, 2024 @ 7:22

Removed zs_verystill as the spawns weren't working

Uppdatering: 25 apr, 2024 @ 7:03

Removed stuff from removed maps