Garry's Mod

Garry's Mod

[TTT] Map Weapons Pack
Ergebnisse 1–10 von 67
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Update: 9. Okt. 2024 um 18:14

Added spawns and weapons to vinesauce_xmas2023_iv

Update: 21. Sep. 2024 um 20:08

Removed leftover print messages

Update: 20. Sep. 2024 um 19:16

- Updated nz_tranzit to not use the bus depo or power plant maps as they were causing issues
- The map now switches every other round on nz_tranzit
- Made it less likely to pick the same map twice in a row on nz_tranzit
- Mantling is now disabled on zombies maps (start with: nz_) as it let you bypass the zombie spawn barriers letting you get outside the map

Update: 20. Aug. 2024 um 2:59

Cleanup Halloween 2022 map spawns

Update: 19. Aug. 2024 um 19:34

Added guns and spawns to Halloween Interloper and Mall Revival Redux Halloween '23 maps

Update: 19. Aug. 2024 um 19:08

Added guns and spawns to Halloween 2022 map

Update: 22. Jun. 2024 um 5:52

Removed leftover debug console print spam

Update: 20. Mai 2024 um 6:15

Added Spaaz's rearm base in-built into the mod with Spaaz's permission, the mod now works by itself!

You can also now add your own map rearm scripts, add them into lua/maps/[map_name].lua, with every line commented out
(use --[[ ]]-- for muti-line comments in lua)

Use the TTT weapon placer mod to easily make rearm scripts:
https://steamproxy.com/sharedfiles/filedetails/?id=119928922

Update: 19. Mai 2024 um 7:22

Removed zs_verystill as the spawns weren't working

Update: 25. Apr. 2024 um 7:03

Removed stuff from removed maps