Barotrauma
SIN Beacon Stations [New Update!]
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Mis à jour le : 4 juil. à 9h15

Minor fixes, one floating wire, and hydro station now should not be floding.

Mis à jour le : 4 juil. à 9h08

Updated all lockers and storages to their new proper category, inventory now should be more random and depending on your difficulty.

All beacons now should have encounters and spawners, so beware of your surroundings you are never trully alone.

Mis à jour le : 16 janv. 2023 à 6h59

Fixed multiple bugs over the couple last updates that have occured on these beacons, also locked lockers now need a id card that can be found on these beacons.

Mis à jour le : 16 janv. 2023 à 4h41

Mis à jour le : 4 janv. 2022 à 2h10

Updating mods was always a problem, last update for today, this game really does what ever it wants.

Mis à jour le : 4 janv. 2022 à 2h05

Shipyard Beacon Station has been slightly updated, i added another buttons for the doors once docked that should give the ability to open the hatches, also door next to reactor has a platform so you are able to stand on them. I am looking forward now to do some more beacon stations so stay tuned :)

Mis à jour le : 21 sept. 2021 à 23h42

-Added whole new beacon station the hydroponics! Also fixed one major thing that hopefully nobody noticed because this game and its code is a joke.

Mis à jour le : 20 sept. 2021 à 15h11

Antenna dish has been changed slightly so submarines or shuttles can easily dock and not hit them on the way :)

Mis à jour le : 20 sept. 2021 à 8h42

Last quick fix of the day. :-)

Mis à jour le : 20 sept. 2021 à 8h37

Added a whole new Mining Beacon station.