Garry's Mod
Weapon Switch Animation
Показване на 11 — 20 от 25 постъпления
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Обновление: 4 май 2023 в 8:58

fixed a compatibility issue with Max Payne Pack.

Обновление: 20 март 2023 в 23:59

fixed a compatibility issue with Pressurized External Suit & Gas Mask Base.

Обновление: 21 февр. 2023 в 22:04

fixed a compatibility issue with ARC9 Weapon Base.

Обновление: 26 юли 2022 в 20:18

Fixed a compatibility issue with Modern Warfare NVGs that can cause abnormal weapon switching sequence.

Обновление: 4 юни 2022 в 21:38

remove the fix of "fix the ghost entity not disappeared after you switch tool gun to other weapon" since now it's finally merged to the official game.
( https://github.com/Facepunch/garrysmod/pull/1674 )

Обновление: 22 септ. 2021 в 1:29

None Provided

Обновление: 21 септ. 2021 в 18:52

None Provided

Обновление: 21 септ. 2021 в 1:06

None Provided

Обновление: 18 септ. 2021 в 16:49

should no longer break ActMod when weapon holster animation time is too long, and no more duplicated animation with Simple Holster & Ladder Auto-Holstering.

Обновление: 16 септ. 2021 в 20:17

None Provided