Barotrauma

Barotrauma

[VH] The Iroh
Näytetään 51–60 / 71
< 1 ... 4  5  6  7  8 >
Päivitys: 16.10.2021 klo 5.52

- The docking hatch now transfers a max amount of 2500. This should prevent fires, but means that the ship will now consume a little bit of power at outposts.

Päivitys: 10.10.2021 klo 2.44

- Added some extra platforms above the hatches, so you don't lose items in them
- Added some decorations near the hatches
- Removed a button connected to nothing near the artifact room. No idea what that was for.
- Moved the cargo spawn to the room right below navigation, however it's called;
- Forgot to rename that room to Diving;

Päivitys: 9.10.2021 klo 2.56

- Fixed the problem pointed out by pyr0kid (fitting name btw), there are smoke detectors near all the suits lockers now, that stop ALL the oxygen tanks from being refilled when there's a fire. Except the tanks in the oxygen generator I guess, but that can break. Still, try not to get fire near the o2 generator, they don't mix well.

- The switch to toggle between the searchlights and the shield room gun now has "appropriate" lights, meaning that it's red when the gun is selected, and green when the searchlights are selected.

Päivitys: 8.10.2021 klo 13.22

Fixed 2 problems pointed out by Astraltor on discord:

- The window (navigation) is now easier to destroy and access;
- Changed the hull layout in gunnery, now it's only 1 hull. This should help prevent people getting stuck in there.

Päivitys: 3.10.2021 klo 12.24

The fabricators don't show up when opening their cabinet, so you can actually see something.
You can still see the cabinets from the fabricators though.

Päivitys: 3.10.2021 klo 12.18

The docking hatch is now connected directly onto the electrical grid (purple JB). There are no fancy controls or anything, it's just that plain. I don't know why I didn't do that sooner.

This means that whenever you're docked to an outpost, you can just turn off the reactor and everything should be dandy.

There's a small switch on the docking hatch to cut the power transfer.

I hate this docking hatch.

Päivitys: 2.10.2021 klo 2.16

-Removed the switch used in a previous version to toggle the docking hatch power transfer

Päivitys: 30.9.2021 klo 12.56

-Wiredthe charging docks (woops)
-Moved the top middle gun a bit to the right to accomodate guns bigger than the Railgun

Päivitys: 26.9.2021 klo 8.56

Discarded the previous docking hatch / power thing for a better version, suggested by Rain Dreamer.

The ship now checks at the beginning of every round if its docked to anything. If it is, the reactor gets shut down (fissionRate = 0), if it's not, nothing happens.
Described this in the navigation room manual too.

Päivitys: 26.9.2021 klo 7.09

Fixed the problem caused by the last update. The docking hatch now has a switch to toggle wether there is a power transfer between the docking hatch and the main grid (and a reactor shutdown) or not.
Added a few lines in the navigation manual about this.