Starbound
Armor Adapt
Mostrando 11-20 de 22 aportaciones
< 1  2  3 >
Actualización: 25 DIC 2021 a las 8:12

Actualización: 25 DIC 2021 a las 8:00

Actualización: 24 DIC 2021 a las 19:38

Actualización: 24 DIC 2021 a las 13:32

Actualización: 5 DIC 2021 a las 20:59

Actualización: 3 OCT 2021 a las 21:56

Change Log

Additions:
  • Added more Transforming Status Effect categories

Changes:
  • Added ability for transformation status effects to transform individual pieces of an outfit instead of entirely the whole outfit.
  • Re-organized order of Species Categories
  • Added the ability for species categories to override each other if a species is patched into two places
  • Optimized Player Handler Script Further
  • Optimized NPC Handler Script Further
  • Optimized Utility Script Further
  • Optimized Build Script Further

Fixes:
  • Fixed transformation status effects failing to work if more than one is patched in.
  • Fixed Player FPS drop when transformation status effects were applied to the player.
  • Fixed Override Transformation effects to work again

Actualización: 1 OCT 2021 a las 22:25

Change Log

Additions:
  • Added species category for custom head but vanilla body
  • Added species category for custom chest but vanilla head and legs
  • Added species category for custom legs but vanilla body and head
  • Added species category for custom head and Legs but vanilla chest
  • Added species category for custom chest and legs but vanilla head
  • Added species category for custom head, chest, and legs but uses vanilla back items
  • Added Species category for animal based species who only use leg items

Changes:
  • Player image swap buffer fixed, now changes images instantly
  • NPC image swap buffer fixed, now changes images instantly
  • Handler scripts optimized for better performance
  • Utility script upgraded for animal species to apply invisible sprites to outfits they can't wear
  • Species Category reworked to allow specification on which parts of the body should be allowed to use vanilla body shape images, thus cutting out the need to have duplicate vanilla images in your mod
  • Body Type system reworked to allow body types to only need the alternate folders on the parts of the body that are different from the base.

Actualización: 29 SEP 2021 a las 12:34

Fixed Balding Bug

Actualización: 29 SEP 2021 a las 12:20

Actualización: 29 SEP 2021 a las 11:50