Space Engineers
AiEnabled v1.9
Показані результати 141–150 із 193
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Оновлено: 22 трав. 2022 о 16:40

v0.14.12b

  • Fixed issue with PlayerEnteredCockpit and PlayerLeftCockpit running before player has actually entered / exited cockpit
  • Fixed issue with PlayerEnteredCockpit not setting the share mode properly for seats that need it, leaving bots unseated
  • Bots removed from small grid seats should now fly near the grid instead of being spawned on the surface, if allowed to fly

Оновлено: 22 трав. 2022 о 13:58

v0.14.11b

  • Fixed issue causing NRE in API method TryRemoveBotFromSeat
  • Adjusted pathing when bots are traveling over sloped blocks placed flat side up

Оновлено: 21 трав. 2022 о 9:01

v0.14.10b

  • Fixed issue with SetHighlight not properly removing the highlight from friendly bots on DS

Оновлено: 20 трав. 2022 о 14:45

v0.14.9b

  • Adjusted API method for SwitchBotRole to also take a list of tool subtype ids to give the bot
  • Added overload API method for SwitchBotRole to take in a SpawnData object in order to customize the new bot role

Оновлено: 17 трав. 2022 о 18:02

v0.14.8b

  • Fixed issue with bots removed from their seat via API sometimes using an odd orientation
  • Fixed issue with bots removed from their seat via API sometimes being spawned in air and falling to their death

Оновлено: 16 трав. 2022 о 17:10

v0.14.7b

  • Fixed issue with TryRemoveBotFromSeat API method not placing bots in correct position
  • Fixed issue with bot projectiles not inheriting bot velocity
  • Fixed null reference error in BotProjectile.Update due to missing hit material / hit sound
  • Fixed null reference error in MuzzleEffect.Update due to bot physics being null sometimes

Оновлено: 15 трав. 2022 о 18:10

v0.14.6b

  • Fixed issue in API seating methods where they didn't properly set the return position for when bots leave the seat
  • Added new API method for GetClosestValidNode that accounts for subgrid positions being input and allows air nodes to be excluded (old method marked obsolete)
  • Adjusted TryRemoveBotFromSeat API method to attempt to avoid placing bots in front of a cockpit where they might fall
  • GoTo command now creates an unofficial patrol route with one waypoint, allowing bots to attack / repair while waiting

Оновлено: 10 трав. 2022 о 19:21

v0.14.5b

  • Fixed issue in API seating methods where they didn't properly set the share mode for seats that need it
  • Fixed issue with moving grids trying to clear planet nodes before previous clearing is complete
  • Fixed issue with bot muzzle flashes drifting when bot is moving
  • Changed Analyze icon to better represent what bot's are doing when it's displayed (thanks to @Glenn for the concept)

Оновлено: 6 трав. 2022 о 15:38

v0.14.4b take 3

  • Removed debug artifact

Оновлено: 5 трав. 2022 о 16:34

v0.14.4b take 2

  • Fixed issue with new API method