RimWorld
Simple Utilities: Ceiling
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Update: 13 sep 2021 om 20:59

Fixes a few pixels.

Update: 13 sep 2021 om 20:34

Chandelier update
- Finally, a pre-industrial ceiling light has arrived: the candle chandelier. These are 2x2 wood-fuel-based lights. They include support for Perspective: Buildings to offset them a half-tile to fit into odd-tiled spaces.
- They can also substitute the brazier for throneroom requirements.

Update: 11 sep 2021 om 19:02

Optimization update
- [Technical] Due to improvement in how the visibility toggle switch works, the Map Component is no longer needed, and has been removed (you will see a red error next time you load your save. You can ignore this and it'll only happen once).
- [Technical] All fixtures no longer use a ThingComp to store their mounting properties, but instead a modExtension. This reduces overhead.
- Removal of some template textures that were accidentally bundled in this mod.
- Lights cannot be placed over columns now (or any building that supports roofs).
- You can now place over blueprints so long as those blueprints will be safe-to-build-over things.

Update: 7 sep 2021 om 15:31

- Vanilla Expanded Framework is no longer required, but instead optional. Without it, the texture variants aren't available.
- Changed hardcoded strings in the code to support language translations instead.
- Minor code optimizations.

Update: 3 sep 2021 om 21:05

Fixes missing on/off gizmo for the sun lamp.

Update: 2 sep 2021 om 23:10

- Small update, just simplifies some needlessly complicated code.

Update: 29 aug 2021 om 1:31

- New feature: A visibility toggle button to hide all ceiling fixtures.

Update: 28 aug 2021 om 5:44

Mounted gloomlight fixes:
- Research no longer required
- Fixed mass
- Fixed missing beauty score (now the same as a regular gloomlight)

Update: 24 aug 2021 om 4:33

- New: Ceiling mounted gloomlights. Gloomlights are uninstalled from the battlefield and are used as a component to construct a mounted fixture. However, these are installed as permanent fixtures and cannot be salvaged once built.
- Minor code optimization

Update: 23 aug 2021 om 21:30

- Fixes bug where plants couldn't be planted under sunlamps