Space Engineers

Space Engineers

Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Viser 51-60 af 89 forekomster
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Opdatering: 21. dec. 2021 kl. 13:41

-Kingsword reload time upped to 1 minute.
-Kingsword inventory fix.

Opdatering: 21. dec. 2021 kl. 13:37

-Kingsword energy cost & recoil
-Missile tracking fix

Opdatering: 20. dec. 2021 kl. 13:30

Converted the whole mod to coresystems. this was a pain in the fucking ass. Massive thanks to chaddess Ash for converting half em
•Added the Focus Beam Laser
•Added the Kingsword Superheavy Coilcannon
•Added small grid versions of some large grid weapons (More to come, this is for testing lol)
•Added base EMP functionality to the Aegis
•Fixed 405mm ferrous not being in the assembler (Again).
•Fixed BS2 on the Tempest being missing.
•Remodelled the TL-150 Astraeus Launcher
•Remodelled the Helios Plasma Pulser
•Added missing ammo models.
•Full balance pass on a lot of weapons.
-VWM Launcher removed and given a new subtypeID to facilitate new ammo types.
-Reduced Reaper explosive damage & pen by 40%, increased round velocity to 2150m/s
-Reduced PL16 Gravastar hull damage by about 10%
-Increased Nucleon damage by 10%
-Increased SR71 Sentinel Smartgun damage by 5%
-Increased SR71 Sentinel Smartgun round velocity in exchange for tracking
-Lowered Heavy Cannon scalar from 4500 to 3750
-Buffed MG50 Guardian tracking, rate of fire, and damage.
(Tracking doubled, ROF 1200, damage 120)
-Reduced Oculus tracking and damage
-Decreased reload time on the F4-GL Thrasher Flak Cannon
-Niche change of the Nova. It is now a shield-penning Phase weapon.
-Fenrir Salvo Launcher removed and given a new subtypeID & name to facilitate new ammo types.

Opdatering: 28. sep. 2021 kl. 13:13

•Added hunter ammo to assembler queue
•Added a slanted spitfire variant

Opdatering: 19. sep. 2021 kl. 12:02

•Added deep baseplates on the Magnetar, Typhoon and Hurricane.
•Added the LS5-MG100 Warrior Heavy Gatling
•Added the LC-C7 Hunter Coilgun
•Added code for an upcoming block (too buggy to include in this launch)
•Rebalanced several key weapons
- Trident damage reduced to stop it from being the king of killin'.
- Athena range reduced to 5km, damage halved against grids. Can now oneshot a VWSL in flight.
- Heavy cannon range upped to 4km. (except for whirlwind)
- Apollo Railgun Turret range upped to 5km.
•Weapons with deep base plates (Spitfire, Hydra, Thrasher, Hurricane, Magnetar, Typhoon, Reaper, Trident, Longsword, Warrior) given increased damage resistance.
•Fixed colliders on the Reaper & Typhoon

Opdatering: 18. sep. 2021 kl. 13:01

nvm kekw

Opdatering: 18. sep. 2021 kl. 11:31

third time's the charm?

Opdatering: 18. sep. 2021 kl. 11:25

fixing shit again

Opdatering: 18. sep. 2021 kl. 10:33

Fixed, prior update now live.

Opdatering: 18. sep. 2021 kl. 10:24

temp revert to fix shit