Stellaris

Stellaris

[depracated] ! Production Revolution
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Pembaruan: 24 Nov 2021 @ 5:35am

Pembaruan: 23 Nov 2021 @ 7:38am

【v2.021】
版本适配!
小bug修复。
微小的优化提升。

Pembaruan: 23 Nov 2021 @ 4:31am

3.2了亲们

Pembaruan: 22 Nov 2021 @ 7:23am

Pembaruan: 21 Nov 2021 @ 6:59am

Pembaruan: 21 Nov 2021 @ 5:01am

【v2.01】
完全重做
所有【兼容补丁】兼容的mod仅对人口数需求进行兼容,新增岗位不再纳入人力
大幅度简化运算脚本,删除所有冗杂内容
重做了人力经济系统,除了 energy/minerals/food/alloys/consumer_goods/research,其他产出将不再考虑物种特性以最大程度简化系统。
另外,暂时去掉了人力增长,人口增长将不再被转化为人力增长。另外,人力只能通过人口转化获取。

为产业飞升和产业巨构的开发做铺垫
不支持旧存档, 需要旧版来这里3.1旧版

[v2.01]
Rework of Production Revolution
All compatibility patches now use population, and new jobs no longer pull in manpower.
Massive clean up of code to reduce size and increase performance.
Rework of the Manpower Economy - with the exception of energy, minerals, food, alloys, consumer goods and research - all other produced goods now are no longer considered for their specific types in order to reduce system load.
Manpower growth has been removed, and all manpower will come from population growth instead for now

Additional work done on the upcoming Production Ascension and Production Research/Traditions features.
Old save games NOT compatible. Use 3.1 Legacy Versions instead

Pembaruan: 21 Nov 2021 @ 4:46am

Pembaruan: 21 Nov 2021 @ 4:37am

Pembaruan: 28 Okt 2021 @ 5:58am

【v1.087】
脚本微调,提升效率,下次更新将是大规模重做

Pembaruan: 23 Okt 2021 @ 2:39am