The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The Rotten Collection!
Exibindo entradas 41–50 de 85
< 1 ... 3  4  5  6  7 ... 9 >
Atualização: 21/out./2021 às 10:26

  • Changed some code to an alternative that will (probably) have better compatibility with other mods. This should prevent some unnecessary code executions and lag.
  • Fixed rotten gut getting stuck in it's dissapear animation when enemies would spawn in faster than it could disappear.

Atualização: 14/out./2021 às 8:11

  • Modernized code
  • Improved parity with other mods
  • Added a form of inventory management to make the mod run better.

Atualização: 12/out./2021 às 6:57

  • Fixed pickup code not differentiating between the pickup of trinkets and collectibles.

Atualização: 11/out./2021 às 11:45

  • Made rottengut suck projectiles directly towards it when stick around it for too long (to prevent perfect orbits)

Atualização: 3/out./2021 às 6:42

  • Made knout ignore empty item pedestals.
  • Cleaned up comments.
  • Changed some code to fix issues related to the workshop not updating mods correctly for some users.

Atualização: 28/set./2021 às 13:53

  • Improved parity with other collection mods
  • Improved performance

Atualização: 22/set./2021 às 12:14

  • Removed temp files

Atualização: 22/set./2021 às 12:11

  • Fixed knout not making a noise when hitting enemies
  • Made knout stun bosses differently
  • Tweaked a bunch of stuff in the back inorder to make the mod more efficient

Atualização: 14/set./2021 às 11:09

  • Added russian EID names and descriptions (big thanks to Romzes)

Atualização: 11/set./2021 às 4:36

  • Fixed ENC not displaying the mod name correctly under items