RimWorld
Mechanite Plague
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Actualización: 14 OCT 2022 a las 0:19

Mechanite Plague v1.4.3.2

General:
- Updated to 1.4!

Actualización: 11 OCT 2022 a las 23:49

Mechanite Plague v1.4.3.1

General?:
- UNBROKE EVERYTHING, YEP. NOTHING IS BROKEN.
- More specifically, if you had Mechanite Plague but no Vanilla Framework Expanded, you would face MASSIVE ISSUES.
- If you played the game in the gap between v1.4.3 and v1.4.3.1, and have Vanilla Psycasts Expanded enabled, you may face some issues. Sorry about that.

Actualización: 11 OCT 2022 a las 21:12

Mechanite Plague v1.4.3

General:
- Quadrupled the speed of Burster Disassemblers.

Compatibility:
- Added support for Vanilla Psycasts Expanded, adding the horrific Plaguelich tree!

Actualización: 30 JUL 2022 a las 19:43

Mechanite Plague v1.4.1

General:
- New structure: Punji Sticks! A spike trap variant that deals moderate damage to the target's legs, infecting them with the Mechanite Plague.
- New structure: Caltrops! A trap that deals minimal damage to the target's legs, applying the Mechanite Plague. Doesn't break on trigger, and can be built adjacent to other traps. Only available with Vanilla Furniture Expanded: Security.

Actualización: 7 JUL 2022 a las 23:32

Mechanite Plague v1.4.1

General:
- New weapon art by Vali Dragunova! Every ranged weapon in the mod has been retextured!
- New mod setting: Rot corpses on spawning Bursters
- New mod setting: Plague intensity to spawn a Burster

Actualización: 8 JUN 2022 a las 22:42

Updated an image, whoops.

Actualización: 8 JUN 2022 a las 22:16

Mechanite Plague v1.4

A major patch that adds two new Mechanoids, spacer-tier weaponry, and other various goodies!

General:
- Added the Incubator, a mobile factory that throws Bursters at the enemy from a distance.
- Added the Drider, a swift assault mechanoid armed with a shotgun.
- Added the Plague Slugger, a spacer-tier shotgun that shreds targets apart.
- Added the Chaos Launcher, a rocket that spawns entirely too many Bursters upon impact.
- Added the Burster Disassembler, a special structure that passively removes Burster corpses.

Compatibility:
- Added support for Alpha Animals and Orion's More Mechanoids. Expect horrifying combinations of troops to arrive when either mod is installed!

Actualización: 26 OCT 2021 a las 1:02

Mechanite Plague v1.3.0.2

fixed a bug where i didn't fix a bug

Actualización: 25 OCT 2021 a las 15:28

[Auto-generated text]: Update on 10/25/2021 3:28:45 PM.

Actualización: 9 SEP 2021 a las 14:43

Mechanite Plague v1.3

A major patch, with a focus on support for one specific mod: Combat Extended! It was a bit of a pain to do, but I hope the results there are enjoyable for those of you who use it!

General:
- Added a Damage over Time (DoT) effect to the Mechanite Plague. When a pawn is downed with an untended instance of the plague, they'll suffer fairly rapid damage to their core part as the mechanites attempt to burst out of their body! This can be disabled in the settings.
- Toxic Sensitivity now affects the rate at which the Mechanite Plague is accumulated. Having 50% Toxic Sensitivity will cause applications to only be 75% as strong, and 0% Toxic Sensitivity will make it 50% as strong. It'll help, but it won't render a pawn immune. That's what Guardian Mechanites are for!

Compatibility:
- Added support for Combat Extended. All guns, melee weapons, and turrets will work properly with the mod. Each weapon also has its own caliber of dart.