Project Zomboid

Project Zomboid

Antibodies (v1.93) [B41 + B42]
目前顯示第 11-20 項,共 35 項
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更新:2024 年 3 月 20 日 @ 上午 1:05

+Fixed ignored diagnose panel enabled and hygiene panel enabled sandbox settings

更新:2024 年 3 月 19 日 @ 下午 2:07

+ Completely rewritten antibodies calculations to use underlaying properties, instead of moodles, traits etc.
+ Added Strength and Fitness effect
+ Added treatment effects based on first-aid skill
+ Implemented Diagnosis panel

更新:2022 年 8 月 31 日 @ 下午 10:43

-1.53
Attempt to fix instant-death issue.

更新:2022 年 7 月 21 日 @ 上午 7:37

-1.52
+fixed duplicated options in moogle sandbox options

更新:2022 年 7 月 19 日 @ 上午 11:59

-1.51
+ added virusInfectionRecoveryEffect and virusMutationEffect to allow long term effects for either gaining immunity or losing resistance
+ minor bug fixes

更新:2022 年 7 月 13 日 @ 上午 9:27

-1.50
+ Removed old ini config in favor of game sandbox options. If you want your PZ home folder to be tidy you can remove lua/antibodies_options.ini and lua/antibodies_options.bk.ini files.
+ Arguably improved mod and options descriptions
+ Added automatic options tweak for Susceptible mod
+ Improved debug print outs

更新:2022 年 6 月 22 日 @ 下午 12:10

-1.40
+ added wound effects
+ variable virus-load depending on wound type (scratch/cut/bite)
+ flipped hygiene effect mods for better readability (positive/negative)
+ improved debug outputs printouts

更新:2022 年 4 月 21 日 @ 上午 12:19

1.33 - fixed infection group not saving properly

更新:2022 年 3 月 23 日 @ 上午 10:51

1.32
fixed OutOfShape, VeryUnderweight moodle ids
fixed Events.OnDisconnect error

更新:2022 年 3 月 16 日 @ 上午 4:48

1.31
fixed Hypothermia/Hyperthermia labels swapped