Left 4 Dead 2

Left 4 Dead 2

Rag-Mod
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Uppdatering: 17 maj, 2021 @ 8:40

* Attempt to fix view tilt when incapped while fainted.

Uppdatering: 14 maj, 2021 @ 22:01

* Reverted changes from last update.

Uppdatering: 14 maj, 2021 @ 2:34

* Attempt to move loading system to a better one.

Uppdatering: 13 maj, 2021 @ 23:18

* Removed invisible parts of maps that would otherwise mess up this addon really badly.
* Smoker tongue now exits their victims out of faint mode

Uppdatering: 28 jan, 2021 @ 9:06

* Updated to allow spawned Special Infected players in Versus to faint.
* Fainted players now don't collide with any other players. They can still take damage from being shot or clawed, though.
* The occasional bug where players would go back into their normal animations instead of being ragdolled should now be fixed.

Uppdatering: 30 dec, 2020 @ 5:13

* Fixed addon not working.

Uppdatering: 30 dec, 2020 @ 4:58

* Reverted compatibility fix with Survivor Ragdolls and Survivor Death Animations due to it causing issues after map is reloaded/changed.

Uppdatering: 29 dec, 2020 @ 22:04

* Made compatible with Survivor Ragdolls and Survivor Death Animations mod.

Uppdatering: 18 dec, 2020 @ 20:05

* Moved back to mapspawn_addon.nut to allow compatibility with Admin System but unfortunately removes scripted_user_func faint and /faint hiding from other players.

Uppdatering: 18 dec, 2020 @ 4:12

* You can no longer shoot/shove/use items while fainted.
* Removed a ragdoll removing trigger in No Mercy's elevator to prevent glitchy removal of fainting ragdoll.