Left 4 Dead 2

Left 4 Dead 2

Rag-Mod
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Update: 17 dec 2020 om 21:25

* Code to attempt to lower the likelihood of getting stuck under the floor.

Update: 13 dec 2020 om 19:51

* Fixed issue where only typing in 'scripted_user_func' would still faint the user.

Update: 11 dec 2020 om 23:09

* Fixed major bug where survivors would become stuck in place and jittering after unragdolling.
* Ragdoll velocity is now transferred to player's velocity.

Update: 11 dec 2020 om 22:48

* Survivor bots no longer ragdoll indefinitely when shot by an AWP, nor will they get up when shot by an AWP while ragdolled.
Instead, survivor bots will ragdoll upon getting hit by a Tank's punch, and stay ragdolled for around 2.5 seconds.

Update: 7 dec 2020 om 23:32

* Most instances where the map forces Survivors to get up from ragdoll mode should no longer remove all their weapons.
* Survivors getting up from their ragdoll state will now have to deploy their weapons again.

Update: 7 dec 2020 om 19:43

* Fixed dead survivors still being able to faint.
* Fixed survivors getting permanently stuck if they faint during any map intro and the game starts.

Update: 7 dec 2020 om 18:35

* Added delay to prevent spamming the function and potentially causing issues.

Update: 7 dec 2020 om 18:11

* Updated to utilize ScriptedMode functionality, thanks to Rayman for helping in a Discord server.

Update: 7 dec 2020 om 10:27

* Small little hotfix for something.

Update: 7 dec 2020 om 9:47

* Thumbnail update.