Crusader Kings III

Crusader Kings III

Community Flavor Pack
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Actualización: 11 MAY 2023 a las 10:34

Version 3.2.0

Tours and Tournaments Compatibility!
Community Flavor Pack is now compatible with achievements!
This changelog only lists visible changes and/or those meaningful to players and modders.

## Accessories
~ Fixed: various UV issues within some models.
~ Removed: CFP Norman Armor (ToTo model is better).
~ Removed: CFP Tabard plate armor until further investigation.
~ Removed: CFP deprecated Byzantine royal cloak.
~ Removed: CFP vanilla edited armors which are now included in ToTo (leather arabic armor, leather abbasid armor, byzantine golden armor).
~ Removed: mitenless armors until further notice.

## Royal Courts
~ Updated: Norman Royal Court stone material.

## Events
~ Updated: "event_background" value to "reference" in artifacts events.
~ Updated: scope = none to "cfp_historical_artifacts.0001".

## AI Usage
~ Changed: armors eras vanilla values set to more historical ones, they will spawn in 1150 and 1280 (no COA tabards in 1066!).
~ Changed: replaced EP1 Otto III crown by CFP model, with vanilla behavior.
~ Changed: replaced CFP timelock triggers by their vanilla counterparts. Does not require EP2.
~ Changed: CFP northern circlet in the new "northern_high_nobility" gene which only had a placeholder western circlet.
~ Changed: no more pillboxes in "northern_common".
~ Improved: if you have Fate of Iberia, CFP Iberian helmets are now assigned to commoners only.
~ Improved: Siculo-Norman helmet to fade out before era4 (1300).
~ Improved: Indian CFP helmets (tibetan and timurid) assigned to low nobles (moved to separate gene).
~ Improved: Indian kulavi hats assigned to era4 (1300+).
~ Improved: Latin Henin assigned to era 2 (1000-1125).
~ Improved: MENA mail coifs and stripped helmet are now assigned to commoners (moved to separate gene).
~ Improved: kettle hats helmets pushed to era4 armored commoners (1300+).
~ Improved: Aragonese dragon crest crown and helm pushed to era4 (1300+).
~ Improved: pillbox hats will appear less frequently in western europe.
~ Improved: byzantine roman helmets to appear only during era1 (before 1100).
~ Improved: title-locked crowns handling (vanilla safety triggers : not worn by babies, not worn when helmet should be on, etc.).
~ Improved: CFP Norse helmets portrait_modifiers to swap between common and fancy helmets depending on character's rank.
~ Improved: shield cloaks will trigger exactly like their corresponding helmets.
~ Improved: greatly simplified Turkics handling on code's side.
~ Improved: removed old CFP Normans handlers but still forcing Normands to dress up accurately all the time. Using EP2 assets, requires EP2.
~ Fixed: Normands won't carry a coppergate helmet anymore.
~ Fixed: clipping hairstyles in pilgrim hat.
~ Fixed: typo in code for spymaster prop animation.
~ Fixed: Jewish commoners clothing triggers to prevent jewish hat to spawn if character wears an armor.


## Expanded barbershop
~ Improved: Vanilla barbershop compatibility for animations and backgrounds.

## Game rules
~ Updated: game rules with "categories" value.
~ Removed: never_cfp_barbershop_unlocks game rule.

## Backstage changes
~ Changed: moved headgears modifiers into several files as per vanilla setup.
~ Changed: all clothing triggers classnames changed from "cfp_portrait_XXX" to "portrait_cfp_XXX" in order to match new vanilla systems.
~ Changed: "cfp_western_war_high_fullplate" to "cfp_western_era3_war_nobility".
~ Changed: "cfp_western_war_late" to "cfp_western_war_plate_armor".
~ Changed: "has_government" to "government_has_flag".
~ Changed: "hidden_effect_new_artifact" to "hidden_effect".
~ Changed: scope of all "portrait_cfp_XXX_clothing_trigger".
~ Updated: theocracy_government RoCo redefine with new "flag" value.
~ Improved: "cfp" prefix to CFP genes and portraits_modifiers to help with maintenance of compatibility patches.
~ Improved: GIANT code clean-up.
~ Improved: merged "cfp_western_crusades_black" into "cfp_western_crusades" and cleaned-up crusaders code.
~ Improved: merged all Jewish commoner hats in a single gene.
~ Improved: merged all plate armor helmets in a single gene.
~ Removed: CFP in-built time lock triggers.
~ Removed: deprecated classes.
~ Removed: deprecated clothing triggers.
~ Removed: deprecated models.
~ Removed: deprecated morphs in clothes.
~ Removed: deprecated turkic clothing genes.
~ Removed: portrait_cfp_wear_helmet_high_noble_trigger.

## Strings and translations
~ Removed: missing strings that are not missing anymore (know issue: EP2 vanilla legwears have no loc).

Actualización: 4 ABR 2023 a las 13:29

Version 3.1.11

~ Fixed: compatibility with Elegance of the Empire DLC (1.8.2).
~ Changed: Slavic royalty crowns are limited to christian rulers.
~ Fixed: missing bracket.

Actualización: 4 MAR 2023 a las 7:59

Version 3.1.10

~ Changed: raised male_headgear_secular_slavic_high_nobility_01 spawn ratio in western_high_nobility.
~ Fixed: Basque_Religion had a Mediterranean Royal Court.
~ Fixed: Slavic theocracy leaders could wear imperial crowns.
~ Fixed: character_flavor_courtier_10 clipped in a table in the new Norse court.
~ Fixed: southern and western slavic groups can't wear northern slavic gear anymore because the result is visually inconsistent (wrong patterns).
~ Improved: german translation thanks to DonRosmarin!
~ Improved: korean translation thanks to 티에!
~ Improved: russian translation thanks to Kodeks!
~ Improved: spanish translation thanks to zoosant of Gallaecia and CdQ!

Actualización: 3 MAR 2023 a las 0:47

Version 3.1.9

## New Accessories
~ Added: Precious Russian Crown.
~ Added: Diadem of Ruthenia.
~ Added: Fur Trimmed Pointy Hat.
~ Added: Conical Decorated Hat.
~ Added: Hemmed Bonnet.
~ Added: Fur Trimmed Flat Hat.
~ Added: Simple Wool Bonnet.
~ Added: Leather Headband Over Veil.
~ Added: Tent helmet.

## Patterns
~ Added: 4 Norse clothing patterns thanks to Atral!

## Royal Courts
~ Added: Norse Longhouse (for tribal Northern Europe).

## Furnitures
~ Added: Norse clar jars (3 variants).
~ Added: Norse fireplace.
~ Added: Norse oil lamp.
~ Added: Norse table and bench.
~ Added: Norse table variant without furs.
~ Added: Norse throne.

## AI Usage
~ Added: Slavic commoners and Slavic low nobility accessory genes.
~ Added: new portrait_modifiers for slavic commoners and slavic low nobility.
~ Improved: included Ruthenian assets in existing Slavic accessory genes.

## Backstage changes
~ Changed: Ermine cloak should not be used when carrying a plate armor due to clipping on tabbard version.
~ Changed: added heritage_baltic and heritage_vlach to cfp_portrait_slavic_clothing_contents_trigger.
~ Changed: filenames.
~ Changed: material of Ruthenian commoner bonnet.
~ Changed: material of Ruthenian commoner bonnet.
~ Changed: mod version to 3.1.9.
~ Changed: path to file.
~ Removed: a FP1 edited crown (made unisex) that led to visual confusion at king tier.
~ Removed: funding file (Patreon is now closed).

## Strings and translations
~ Changed: "Roman Crown" to "Romanesque Crown".
~ Fixed: female clover circlet localization.
~ Fixed: spelling in French translation.

Actualización: 1 DIC 2022 a las 11:47

Version 3.1.8

~ Improved: 1.8.0 "Robe" compatibility.
~ Improved: cfp_portrait_iberian_christian_clothing_trigger and cfp_portrait_iberian_muslim_clothing_trigger in line with vanilla FP2 triggers.
~ Updated: indexes.

Actualización: 20 NOV 2022 a las 2:36

Version 3.1.7

## New Accessories
~ Added: pilgrim ampoule on a souvenir necklace.
~ Added: Reliquary pendant of Queen Margaret of Sicilly.

## Backstage changes
~ Improved: made monomachus crown painting colors more vibrant.
~ Improved: reworked Iron Crown of Lombardy gold, normals and gemstones.
~ Changed: "pectoral_crosses" to "religious_catholic_cross".
~ Fixed: typos in portrait_has_trait_trigger (CFP_necklaces portrait modifier).
~ Fixed: typo in necklace portrait modifiers.
~ Fixed: characters without clothes won't carry a necklace anymore.
~ Removed: late medieval western male pants as those were not needed anymore after Royal Court DLC.
~ Removed: deprecated file (remnant of the old in-built artifact system).

## Strings and translations
~ Improved: Russian translation thanks to Kodeks!
~ Improved: Spanish translation thanks to zoosant el suevo!
~ Improved: German translation thanks to DonRosmarin!
~ Improved: Korean translation thanks to 티에!

Actualización: 1 NOV 2022 a las 7:22

Version 3.1.6

## New Accessories
~ Added: Clover Circlet for Western high nobility.
~ Added: Norse Bronze Circlet for Northern high nobility.
~ Added: Crown of Zvonimir (for k_croatia).
~ Added: Closed Crown (CK2 royal crown inspiration).
~ Added: Early Royal Crown (CK2 royal crown inspiration).
~ Added: Royal Coronet (CK2 royal crown inspiration).
~ Added: a new cloak variant for commoners.

## Game rules
~ Added: a new game rule to unlock fantasy assets (OFF / Barbershop only / AI + Barbershop). Default: OFF.
See the wiki to learn how to update and existing save

## New Fantasy Accessories (Locked behing fantasy rule)
~ Added: Wizzard Hat (under fantasy rule).
~ Added: Celtic Circlet (under fantasy rule).
~ Added: Enchanter Hat (under fantasy rule).
~ Added: Polish Winged Hussars cloak (under fantasy rule).

## Props
~ Added: Hand of Justice.
~ Added: Globus Cruciger.
~ Added: Potion.
~ Added: Bonfire.
~ Added: Broom.
~ Added: Cauldron.
~ Added: New animations for Fullscreen Barbersop (regalia, scepter, globus, broom, bonfire, cauldron, potion).

## AI Usage
~ Fixed: all witches had a forced hood whatever their social rank.
~ Fixed: norse theocratic lessees had a hood clipping with their clothing.
~ Improved: hungarian_high_nobility, hungarian_royalty, slavic_high_nobility, slavic_royalty are now performing similarly to official flavor packs.

## Expanded barbershop
~ Added: barbershop icon for fantasy assets.
~ Fixed: cloaks triggers when has_game_rule = never_cfp_barbershop_unlocks.

## Backstage changes
~ Added: cfp_fantasy_witches portrait_modifier (under fantasy rule).
~ Improved: compatibility with Fullscreen Barbershop.
~ Improved: sorted legwear and reviewed indexes in genes.
~ Changed: new props declared in 01_animation_props.txt / 07_genes_special_accessories_misc.txt / CFP_props.txt.
~ Changed: javanese_spymasters_dagger to cfp_javanese_dagger.
~ Removed: deprecated code

## Strings and translations
~ Improved: French translation.
~ Improved: German translation thanks to DonRosmarin!
~ Improved: Russian translation thanks to Kodeks!
~ Improved: Korean translation thanks to 티에!
~ Improved: Spanish translation thanks to zoosant el suevo and CdQ!

Actualización: 8 SEP 2022 a las 12:19

Version 3.1.5

~ Fixed: 1.7.0 Bastion compatiblity.
~ Fixed: typo in localization.
~ Improved: Holy Crown of Hungary will be carried by k_hungary owner even if he / she's not hungarian.
~ Improved: more natural colors for Andalusian court lighting.
~ Improved: CFP skull cup is now compatible with vanilla skull cup. Skull cup will therefore 100% more varied!

Actualización: 3 AGO 2022 a las 1:23

Version 3.1.4

## Royal Courts
-~ Added: Chrysotriklinos, the Golden Court of the Byzantine Empire.

## AI Usage
~ Fixed: Fate of Iberia users won't see muslim Iberians wear Abbassid nor MENA clothes anymore.
~ Fixed: Iberian muslims won't wear a tagelmust as frequently as before.
~ Fixed: crowns of Aragon and Castille are now limited to Christian rulers.
~ Fixed: court jesters are not allowed to wear a commoner cloak anymore

## Backstage changes
~ Improved: has_graphical_byzantine_culture_group_trigger will apply to e_byzantium, e_roman_empire, e_latin_empire, and any empire with its capital in k_thessalonika.
~ Added: scene culture triggers for Byzantine court variants.
~ Added: grandeur levels for Muslim and Pagan/Iconoclast variants of the Byzantine court.
~ Added: Byzantine illustration trigger, scene culture and grandeur levels.

Actualización: 21 JUN 2022 a las 7:04

Version 3.1.3

## Compatibility
~ Added: in-built GUI compatibility with "Choose Throne Room" mod by Agamidae!

## Royal Courts
~ Improved: increased Devmod Free Cam max render distance from 2750 to 5000. Compatible with "Free Camera for royal Court" by Agamidae.
~ Fixed: "max_visual_culture_level" was set to 1 for HRE court.
~ Fixed: Default iberian court is now vanilla mediterranean so rulers who are not christian nor muslim don't falback on the andalusian court.

## AI Usage
~ Changed: cfp_portrait_berber_clothing_trigger so iberian berbers will dress up differently from north african ones.
~ Improved: Iberian knights will dress under the same rules as western knights.
~ Fixed: more missing portrait_wear_armor_trigger triggers. Especially in Iberian triggers. You should not encounter courtiers wearing an helmet but no armor.

## Expanded barbershop
~ Improved: Western and MENA stealth cloaks are now available in the barbershop (under clothes).

## Backstage changes
~ Fixed: CFP models to use new 1.6.1 patterns (african high nobility headgear, chainmail, western war, MENA war, byzantine war).
~ Fixed: Viking helmets did not have a UV2.
~ Fixed: duplicated set_tags value.
~ Fixed: hood beards are now blendshapes instead of separate entities.
~ Fixed: missing outfit_tags = { military_outfit } in FP2 war portrait_modifiers.
~ Fixed: several blendshapes.
~ Fixed: 1.6.1 accessory genes compatibility.
~ Fixed: 1.6.1 clothing patterns compatibility.
~ Fixed: 1.6.1 portrait modifiers compatibility.
~ Changed: vanilla edited models' files to latest state.
~ Changed: female hairstyles without jewelry to latest state (blendshapes instead of separate entities).
~ Deleted: dozens of deprecated files.

## Strings and translations
~ Improved: some strings capitalization.