Crusader Kings III

Crusader Kings III

Community Flavor Pack
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Aktualizacja: 1 października 2020 o godz. 16:15

Aktualizacja: 1 października 2020 o godz. 16:07

1.1.2 compatibility in the launcher.
No changes.

Aktualizacja: 29 września 2020 o godz. 11:46

Version 1.62

~ Fixed: potentially invisible female viking helmet 01.
~ Fixed: due to headgear assignment changes in 1.1, vassal duchesses could use the Sutton Hoo helmet.

Aktualizacja: 29 września 2020 o godz. 9:26

Version 1.61

~ Fixed: 1.1 update compatibility (8 files changed with 1,294 additions and 386 deletions).
~ Fixed: mistake in English localization from Viking Pack 2 update.

Aktualizacja: 27 września 2020 o godz. 12:11

Version 1.6

~ Added: Drakkar longships for Vikings, Anglo-Saxons and Normans.
~ Added: Sutton Hoo helmet, a crown for anglo-saxons independent Kings and Petty Kings.
~ Added: Vikings at war will randomly carry a round shield on their back (cloak slot).
~ Added: footman Viking helmet.
~ Added: noble Viking helmet.
~ Added: tribal Nasal helmet.
~ Added: northern gambeson padded armor.
~ Improved: other cultures than Norses will not use Viking helmets anymore.
~ Improved: adjusted headgears spawn ratios.
~ Improved: formatting.
~ Fixed: Gjermundbu Viking helmet scale to avoid nose tip to pass through.
~ Fixed: Vendel Viking helmet anims.
~ Fixed: file encoding.

Disclaimer : this update may break compatibility with other flavor mods (especially if they modify clothing). Unfortunately, the way the game is coded does no allow to append code (e.g. to change a very specific class or value), you have to overwrite actual game files entirely. If two mods change the same files, they will create incompatibilities. There is nothing that can be done excepted one thing : cooperation and compatibility patches between mods. I am willing to make this possible - if you are mod creator please contact me so we can sort it out clean and user friendly. Other than that there is nothing I can do.

Aktualizacja: 21 września 2020 o godz. 13:09

Version 1.5

~ Added: gambeson padded coif.
~ Added: northern nobility mail coif.
~ Added: western nobility mail coif.

~ Added: french translation.
~ Added: german translation thanks to Jadyv!
~ Added: russian translation thanks to Jeg0r!
~ Added: spanish translation thanks to Pastaboi!

~ Improved: mail coif animations.
~ Improved: standalone gambeson coif has random color variation.
~ Changed: "without neck" to "no neck guard" in localization.
~ Fixed: wrong century in Bascinet naming.

Aktualizacja: 17 września 2020 o godz. 2:44

Version 1.4

~ Added: Byzantine Roman Xth century helmet with aventail.
~ Added: Byzantine Roman Xth century helmet with exposed face.
~ Added: vanilla Byzantine helmet variant without neck flaps.
~ Changed: Sugarloaf helm is back in western culture but with a very low spawn rate. In the future hopefully Paradox will include a "era unlock" feature for cosmetics, otherwise I will try to find a scripted solution.
~ Removed: unused pattern mask definition.
~ Improved: optimized mod size.

Aktualizacja: 14 września 2020 o godz. 0:39

~ Fixed: mail coif usage ratio in Byzantine, Abbasid and Steppe cultural groups reduced to 10% instead of 50%.

Aktualizacja: 13 września 2020 o godz. 8:26

Version 1.3

~ Added: simple mail coif. Western, Northern, Crusaders, Steppe, Byzantine and Abbasid cultural groups will use it.
~ Improved: full plate helmets are now worn with a padded mail coif.
~ Improved: Sugarloaf helm is now to be used by Holy Roman Empire and Crusaders only, to avoid it appearing in game right from 867.
~ Fixed: Holy Roman Empire will now use the new headgears.
~ Improved: helmets did not need a old person variant as they are rigid shape.
~ Improved: optimized mod size.

Aktualizacja: 11 września 2020 o godz. 8:47

~ Improved: full plate helmets will hide characters beards in order to avoid weird appearances and collisions.
~ Changed: full plate helmets now have a 0.8 probability to be used by AI instead of 1.0. This should make the game easier to process during a war (more characters faces visible). Value is not final and will be tweaked based on user feedbacks.
~ Fixed: typo broke Spanish and Chinese localization files.