Sid Meier's Civilization VI

Sid Meier's Civilization VI

Automated Builders + Archaeologists Reloaded (New Frontier Pass)
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更新于:2021 年 5 月 9 日 上午 6:56

Added Chinese translation. Thanks Dazz Aephiex!
Improved compatibility with mods changing unit availability.

更新于:2021 年 4 月 29 日 上午 1:47

Added custom conditions for Moai improvements.
Added "automate all" button.
Added unique improvements as a separate container in the settings panel.
Fixed another bug related to lumbermills on woods/rainforests.
Improved UI Refresh.

更新于:2021 年 3 月 24 日 上午 1:55

Solved crashes for non-Gathering Storm games.

更新于:2021 年 3 月 14 日 上午 9:36

Added check for flooded tiles.

更新于:2021 年 2 月 14 日 上午 6:45

Fixed another bug that prevented builders from replacing improvements.

更新于:2021 年 2 月 3 日 上午 6:19

Fixed bug that in some cases crashed the script during adjacency checks.

更新于:2021 年 2 月 1 日 上午 8:38

Fixed bug that prevented builders from replacing improvements.

更新于:2021 年 1 月 30 日 下午 4:34

Prevented builders from building industries (they have to be manually controlled).

更新于:2021 年 1 月 27 日 下午 1:12

Fixed bug that made the Mercantilism civic condition to also apply to woods instead of just rainforests.

Fixed bug that made the builder try building again the same improvement in some cases (e.g. undiscovered uranium on a wood plot improved with a lumber mill).

更新于:2021 年 1 月 25 日 上午 1:00

Fixed typo.