Divinity: Original Sin 2

Divinity: Original Sin 2

Odinblade's Scoundrel Class Overhaul [REQUIRES NORBYTE'S SCRIPT EXTENDER]
6개 중 1~6개 표시 중
업데이트: 2020년 7월 15일 오전 10시 06분

Version 1.0.5
Cleaned-up some of the core code in the hopes that it rectifies scenarios where some players aren't seeing incrementing Combo points.

업데이트: 2020년 7월 7일 오전 10시 30분

Version 1.0.4
More bugfixes. Changed the random element damage skills to instead deal damage of the type the target is most vulnerable to.

Bug Fixes:

  • Fixed an issue whereby Outmaneuver's status effect was expiring after dodging two attacks when the Combo effect is active.
  • Fixed an issue whereby Outmaneuver's Combo effect was increasing the damage the skill dealt by 20%.
  • Fixed an issue whereby Firecracker was cleansing enemies of Incapacitated statuses, e.g. Knocked-Down and Stunned.
  • Fixed an issue whereby Misdirection's Combo effect was not swapping the player's location with the Decoy when my Necromancer Class Overhaul mod was not active (don't ask lol).

Balance Improvements:
  • Sinister Strike:
    • Reduced damage multiplier from 100 to 95.
    • No longer deals random element damage.
    • Now deals elemental damage according to the type the target is most vulnerable to.
  • Gag Order:
    • Reduced damage multiplier from 100 to 95.
    • No longer deals random element damage.
    • Now deals elemental damage according to the type the target is most vulnerable to.
  • Terrifying Cruelty:
    • No longer deals random element damage.
    • Now deals elemental damage according to the type the target is most vulnerable to.

Other Improvements:
  • Updated minimum required version of Norbyte's Script Extender from v43 to v49 (you won't need to manually update as the extender does this automatically).
  • Improved the AI's perception of Sinister Strike, Gag Order, and Terrifying Cruelty's effectiveness.

업데이트: 2020년 7월 1일 오전 10시 42분

Version 1.0.3
Some more bugs were squashed.

Bug Fixes:

  • Fixed an issue whereby Cloak and Dagger's Combo effect was incorrectly reducing the cooldown of the skill by 2 turns.
  • Fixed an issue whereby Misfire's Combo effect was not correctly consuming Combo points.
  • Fixed an issue whereby Slip Into Shadows was incorrectly incrementing Combo by 1 stack on use.

업데이트: 2020년 6월 30일 오전 5시 14분

Version 1.0.2
Lots of small bugfixes and, based on some user feedback, I've made changes to some Combo effects to make them more engaging.

Bug Fixes:

  • Fixed an issue whereby Whirling Slash was not correctly applying the damage boost when used from Invisibility or Sneaking.
  • Fixed an issue whereby Whirling Slash's Combo effect was only boosting the damage dealt to the first target it hit.
  • Fixed an issue whereby Firecracker would not draw enemies' attention when used at a very close range.
  • Fixed an issue whereby Adrenaline's Combo effect was not correctly taking away 1AP the following turn.

Balance Improvements:
  • Throwing Knife:
    • Increased non-Combo damage multiplier from 85 to 92.
  • Outmaneuver:
    • Changed Combo effect to be "The status no longer expires after your first dodge"
  • Rupture Tendons:
    • Reduced the tick rate improvement on the Combo effect from twice as often to 30% frequency.
  • Finders Keepers:
    • Reduced cooldown from 8 turns to 5 turns.
    • The Combo effect now reduces the skill cooldown by 3 turns instead of 5.
  • Crawling Infestation:
    • Increased range from 4m to 8m.
  • Wind-Up Toy:
    • The Combo effect now takes the skill off cooldown completely, rather than reducing the cooldown by 3 turns.
  • Misfire:
    • Increased AP cost from 1 to 2 AP.
    • No longer requires the target to have no Magic Armour.

업데이트: 2020년 6월 27일 오전 2시 29분

Version 1.0.1
Minor bug fixes and removal of debug skills in GM mode.

Bug Fixes:

  • Fixed an issue where Firecracker's Combo effect would sporadically fail.
  • Fixed an issue where some debugging skills (used for testing) were visible in the GM mode skills menu.

Other Improvements:
  • Tweaked the animation on Throwing Knife to be less flashy for an early-game skill.

업데이트: 2020년 6월 26일 오후 2시 28분

Version 1.0.0
Mod released! Have fun, Sourcerors!