Call of Duty: Black Ops III

Call of Duty: Black Ops III

DER RIESE
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Uppdatering: 1 aug, 2020 @ 7:08

- UI Fixes
- Updated Zombie movement to be more like the traditional movement (stop, hit, swipe)
- After reaching round 20, linking all teleporters, and teleporting, there is a chance that dogs will spawn
- Updated dog spawn logic
- Cleaned up Bouncing Betty script
- Updated powerup icons

Uppdatering: 31 jul, 2020 @ 9:40

- Fixed Player Dialogue
- Fixed Bouncing Betties

Uppdatering: 31 jul, 2020 @ 5:41

- Fixed two hit system
> Before, I set the player health to 75. This is not correct. So the zombie's melee weapon was changed from 45 damage to 50 damage and set the player health back to 100. (Once again, Jugger-Nog has not been affected by this update)

Uppdatering: 30 jul, 2020 @ 4:49

- Updated HUD to fit the WAW style while keeping the numbers for ammo (Thanks JariK for the base)
- Added 2 hit system to players (Jugger-Nog is still 5 hits to down)
- Lowered fall height (You will take more damage from other heights)
- Fixed SMG reverb sounds
- Fixed lfe sounds on all weapons
- Updated Double Tap model
- Updated perk fx to fit the original look
- Fixed the easter egg meteor loop sound
- Added support for BO1 Mod (Coming soon)
- Updated Max Ammo pickup to fit the original
- Updated the Bowie Knife to the WAW/BO1 version, as well as adding the WAW knife
- Updated Perk Icons

Uppdatering: 5 jul, 2020 @ 12:48

- Fixed ember FX
- Removed ZHD sounds
- Fixed Wunderwaffe effects ( Just the lights, don't worry about Jugg )
- Removed sliding

Uppdatering: 5 maj, 2020 @ 14:41

- Improved visibility of map
- Weapons overhaul, including textures and sounds
- Added missing ambient sounds
- Added fly_step triggers to rooms for sound
- Updated perk fx and debris fx with DLC5 FX
- Fixed teleporter code and improved teleporter graphics

Uppdatering: 23 apr, 2020 @ 8:02

- Updated for all languages

Uppdatering: 21 apr, 2020 @ 19:29

- Fixed point glitch
I should test stuff first before I release lmao

Uppdatering: 21 apr, 2020 @ 17:37

- Fixed a glitch that caused players to die while teleporting together
- Fixed ringoff sounds on all weapons
- Mod no longer required to play

Uppdatering: 20 apr, 2020 @ 10:16

- Quick fix for the Molotovs