Kenshi
Drugs Expanded Patch (Genmod Version)
Viser 11-20 af 26 forekomster
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Opdatering: 8. mar. 2020 kl. 7:51

v1.4b-

-Change to coffea water usage and therefore valuation.

-Adjustment to cannabis water usage and therefore valuation.

Opdatering: 8. mar. 2020 kl. 7:32

v1.4a-

-Coffea now valued on its water-intensive nature.

-Coffee sacks now derive value from valuation of dried coffee beans, not coffea. This should fix its value.

-Chewing tobacco production/valuation changed to use 2.5 fermented tobacco. Profitability reduced.

Opdatering: 8. mar. 2020 kl. 6:06

v1.4 - 'the alex-manfu update'

-Further adjustments to whiskey valuation. Hopefully it's where it needs to be now.

-Nicotiana seeds added to some vendors.

-Nicotiana seeds now extractable from Nicotiana at the manual grinder and oil press.

-Reduced appearance of Nicotiana and Poppies in some vendors

-Reduced appearance of hashish.

-Reduced Shining Path funds

-Minor adjustment to cannabis valuation and production. Made more water-intensive than hemp. Will probably need to revisit markups.

-Chewing tobacco hopefully brought back to a more reasonable valuation.

-Swamp tea icon changed, weight reduced, icon size changed to better fit

-Tea Press changed to a duplicate of the manual grinder and oil press, I felt this fit better. It is a different building though, and will need to be constructed separately. The old building still technically exists, but you will not get access to it through research.

-Coffee sack valuation was way too high due to profitability. Reduced drastically.

-Coffee beans and coffee sack weight adjusted to better reflect relationship between the two.

-Cascara and coca tea now use a little bit more water to make

-Espresso and mate de coca now worth a little more nu.

-Mate de coca, espresso, and cascara were too stackable! Reduced to 10x.

Opdatering: 7. mar. 2020 kl. 16:55

v1.3a -

-Further changes to reduce whiskey value.

-Set trade valuations in the swamp for whiskeys.

-Changed sound for various items

-Changed size of chewing tobacco and espresso icons to 2x2.

Opdatering: 7. mar. 2020 kl. 13:57

v1.3 - The Cleanup Update

-Found a number of unfinished settlements in the swamps. These have been removed.

-Various icon sizes changed.

-Grain and Kernel now easier to produce

-Whiskey made less valuable.

-Havana Whiskey is now made from Bourbon Whiskey. This may become a separate technology in the future.

-Path Senechal funds reduced per Rookie's recommendation

Opdatering: 27. feb. 2020 kl. 10:51

v1.2g-

-Further tweaking of cocaine recipes to bring item values down to more reasonable levels.

- Adjusted trade values of cocaine and marijuana-related items in the swamp.

Opdatering: 27. feb. 2020 kl. 10:30

v1.2f-

-Fixed tea brick and cocaine kilo icons not being transparent.

-Changed valuation of cocaine base and cocaine HCL and manufacture process for cocaine base to cocaine HCL to lower overall market value of cocaine products further.

Opdatering: 27. feb. 2020 kl. 10:05

v1.2e -Transparency Update

-Made all icons transparent and replaced all icons except 'download4' with transparent versions. I have no idea what this one is used for.

-Quick balance pass reducing the base value of coca leaves. The old value resulted in astronomically high value cocaine.

Opdatering: 27. feb. 2020 kl. 5:51

v1.2d -

-Another pass at Nicotiana tech progression. There is still much I want to do. Generally nicotiana's benefits will be broken up into multiple technologies. The process by which the higher tier cigars are made will probably be altered as well.

-Changed cannabis seeds from 1x2 to 2x2

Opdatering: 25. feb. 2020 kl. 0:19

v1.2c

-Began work on icon transparency issues. Temporary copy of all non-transparent icons copied to modfolder. Over time, these will be replaced with transparent ones.

-Removed blueprints and many items from construction vendor list.