Stellaris

Stellaris

Void Dwellers Expanded 3+
Viser 81–90 av 124 bidrag
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Oppdatering: 25. mars 2020 @ 9.03

- Introduced integration with Starborn: Improved Voidtouched (see screenshot).

You can convert into Specialised Habitat Arcology any habitat changed by Starborn mod, except unique Starborn starting habitat. This is simply a design desision so I might look into it if there are enough people requesting this.

Void Dwellers Expanded does not overwrite any vanilla and mod files and as such is highly compatible.

Oppdatering: 25. mars 2020 @ 9.02

Initial patch, see next patch notes.

Oppdatering: 24. mars 2020 @ 21.06

- Introduced integration with Planetary Diversity - Planetary Habitats. Works great with Guilli's Planet Modifiers as well (screenshot VDE+GPM+PD-PH).
- Fixed Habitat Captains jobs not spawning on some newly built habitats.

This mod does not overwrite any vanilla and mod files and as such is highly compatible.

Oppdatering: 24. mars 2020 @ 17.33

- Partial integration with Planetary Diversity - Planetary Habitats https://steamproxy.com/sharedfiles/filedetails/?id=1878751971

Oppdatering: 24. mars 2020 @ 17.00

- Patch reupload

Oppdatering: 23. mars 2020 @ 17.50

- Fix: Habitat Captain jobs will now spawn and be claimed on all habitats in the first month if you start with more than one habitat (eg. Void Dwellers origin).

Oppdatering: 21. mars 2020 @ 13.15

Fixed: Habitat Arcology project clearing Guilli's Planet Modifiers https://github.com/OldEnt/stellaris-habitat-start-amaryllis/commit/5731624e46aa9ba859dd31a04d6f994876aca3e0

This was unintended behaviour and should be now fixed, just restart your Steam. If you don't have previous save you can always add Guilli's Planet Modifiers back via console commands.

Oppdatering: 21. mars 2020 @ 8.47

- Added Research Habitat Project - turn your Habitat into an arcology with bigger Habitat Research Districts (10 jobs each). As with all specialised habitat projects you need Children of the Void civic. https://steamuserimages-a.akamaihd.net/ugc/797640660265257678/085DFCAFC4396860BA3789DF7A3CC0DCD96F67D9/

Oppdatering: 20. mars 2020 @ 19.00

- Fixed an instance where pops wouldn't claim custom jobs on single habitat start (non-Federations habitat start) at the beggining.

Ongoing issue: Launcher will still claim this mod is for the old Stellaris even though it is up to date. Just ignore the warning.

Upcoming features: Research Habitat Arcology (research district jobs) and Refinery Habitat Arcology (strategic resources district jobs).

This mod does not overwrite vanilla files and works great with Guilli's Planet Modifiers https://steamproxy.com/sharedfiles/filedetails/?id=865040033

Oppdatering: 17. mars 2020 @ 19.55

And again...