Stellaris

Stellaris

Void Dwellers Expanded 3+
Viser 51–60 av 124 bidrag
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Oppdatering: 26. mai 2020 @ 14.26

Hotfix hotfix.

Oppdatering: 26. mai 2020 @ 13.07

Hotfix: Starborn compatibility restored.

Oppdatering: 25. mai 2020 @ 22.15

- Lost Colony Origin will now work properly. In the future ideally I should force Earth to spawn if playing humans, without vanilla overwrites.... somehow..

Oppdatering: 25. mai 2020 @ 21.30

- Void Dweller traits will show up properly on all species, including Bio-trophies and Assimilator Cyborg pops. Next update: cleaning up the code.

Oppdatering: 21. mai 2020 @ 18.46

- Planetary Diversity asteroid habitat support, fixes.

Oppdatering: 15. mai 2020 @ 20.28

- Updated tooltips for civic, system start etc.
- Removed obsolete influence grant for non-civic start.

Oppdatering: 14. mai 2020 @ 19.07

- Enabled Farming Arcology for Synthetic Evolution

Oppdatering: 14. mai 2020 @ 18.31

- Disabled farming districts empire food check

Oppdatering: 12. mai 2020 @ 18.32

- Support for Planetary Diversity - Planetary Habitats 2.7.1.

Oppdatering: 12. mai 2020 @ 14.12

Update
- Fixed graphical bug where habitat would appear black in Habitat Start starting system (starting system of Technocracy of Man). Also fixed size of a starting habitat to 10 (tier 3). I intend to expand this start in the future, maybe add some flavour events.