Divinity: Original Sin 2

Divinity: Original Sin 2

Divinity Unleashed
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Aggiornamento: 3 feb 2020, 16:35

Aggiornamento: 3 feb 2020, 12:40

Aggiornamento: 30 gen 2020, 11:41

Divinity Unleashed Version 1.1.2.4

Bug fixes
  • Corrected 3 or more damage types totalling to absurd levels of damage from only one type

Balance changes
  • Necromancy and Leech reduced to 3% Lifesteal per point from 5%
  • Perseverance changed to 4% vitality per point from 3%
  • Reduced damage dealt by armour-based moves
  • Summons now go mad while their owner plays dead

Aggiornamento: 27 gen 2020, 9:57

Aggiornamento: 26 gen 2020, 13:33

Aggiornamento: 19 gen 2020, 8:16

Divinity Unleashed version 1.1.2.1

Bug fixes
  • Fixed +50% dodge on various transformation statuses
  • Improved code efficiency to decrease slowdown instances
  • Implemented an experimental override for low Incarnate HP bug with certain mods
  • Fixed various interactions with Terrified
  • Prevented Succumbing to Charmed getting erased instantly by skills that damage and charm

Balance changes
  • Apotheosis now decreases all Source skill costs by 1 for the duration
  • Healing Ritual cooldown changed to 3 from 5
  • Intelligence now gives +3.33% status extension per point (from 5%)
  • Intelligence now gives +3.33% status damage per point (previously on Pyrokinetic)
  • Pyrokinetic now gives +3% damage against burning/necrofire/scorched targets per point, doubled while you are on fire
  • Demon no longer gives immunity to burning and necrofire, instead reducing fire status and surface damage you suffer by 50% on top of its existing resistances
  • Thunderstorm now applies Shocked instead of Stunned
  • Battering Ram damage nearly doubled
  • Characters with Death Wish can no longer be healed by having high resistances (e.g. undead and poison)

Mod compatibility
  • Odinblade's Hypothermia now applies to characters with Snap Frozen
  • Odinblade's Lost Footing is immediately converted to Off-Balance

Quality-of-life
  • Summoning skills no longer go on full cooldown if a summon dies while you are outside of combat

Aggiornamento: 19 gen 2020, 8:11

Aggiornamento: 16 gen 2020, 6:03

Aggiornamento: 13 gen 2020, 9:53

Aggiornamento: 13 gen 2020, 9:44