Transport Fever 2

Transport Fever 2

Field Plopper
10개 중 1~10개 표시 중
업데이트: 2020년 1월 7일 오후 2시 07분

v1.7
-- added pathing
---- pop some bottles, plebs are now smart enough to use paths, hurray!
---- made it an option in case you don't want concrete pedestrian connections

업데이트: 2020년 1월 4일 오후 3시 47분

-- reverted maintenance, if a field still has maintenance cost, you'll have to update or replace it.
---- Sorry for the inconvenience.

업데이트: 2020년 1월 4일 오후 3시 23분

-- reverted maintenance cost

업데이트: 2020년 1월 3일 오전 7시 08분

v1.6
-- added street option
---- see description for details, if i goofed something up, let me know
-- added a price tag
---- formula is fieldPrice = (sizeX + sizeY) * 1000
---- additional terrain alignment and street cost is automatically added by the game
-- added bulldoze cost
---- formula is fieldPrice / 100
-- added maintenance cost
---- formula is fieldPrice / 1000

업데이트: 2020년 1월 2일 오전 10시 36분

v1.5
-- fixed fleeing cow, sheep and horses
---- yeeha *slap slap*
-- some major code rework to make it easier and more logical to work with for future expansions

업데이트: 2019년 12월 25일 오후 3시 49분

v1.4
-- added more size options
-- changed size selection to slider
---- size options are 40-200 in steps of 20
-- changed button layout
---- declutters settings ui
-- moved terrain alignment to the bottom
---- temporary 'fix' for missing scrollbar in configuration mode

업데이트: 2019년 12월 22일 오후 1시 26분

Changelog:
v1.3
-- added terrain alignment option
---- to combat terrain shenanigans caused by trees, fences and animals

업데이트: 2019년 12월 21일 오후 3시 54분

Changelog:
v1.2
-- added animal pastures
---- will randomly add animals (cow, sheep, horses), or nothing. good luck
-- added more size options
-- added apple trees
-- adjusted settings window for more consistency
-- changed steam workshop preview image to decrease file size
-- code cleanup

업데이트: 2019년 12월 18일 오후 9시 48분

Changelog:
v1.1
- fixed tree placement
---- already placed fields will remain as they are (unfixed)
- code cleanup

업데이트: 2019년 12월 18일 오후 2시 33분