Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Mostrando 11-20 de 127 aportaciones
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Actualización: 25 MAR 2014 a las 9:17 a. m.

Fix to Beefcake going naked first mission
Fix to Chapter 3 Ghost Hunter mission computer console sometimes being out of range to operate
Fix to vulnerability settings on Chapter 2 Magi boss
Changes to Chop Shop mission skipping Players turn in first round of first fight inside building
Fix to non-decker run in Chapter 2 Mafia mission sometimes not progressing on second floor

Actualización: 12 MAR 2014 a las 8:34 a. m.

-Changes to Warehouse triggers
-Removal of duplicate runner in Barrens
-Catch-all triggers added to end of Barrens Chapter

Actualización: 10 MAR 2014 a las 2:12 p. m.

-Tentative fixes to all three Techmaster Matrix runs
-Changes to lootable corpse bugs for Shaman, Magi and Chop Shop missions
-Set the 3rd AP bonus for the player to 'trigger' at 115 total Karma

Actualización: 7 MAR 2014 a las 1:40 p. m.

-Changes to conversation triggers in Chapter 2: The Pit

Actualización: 6 MAR 2014 a las 8:02 p. m.

-Additonal cover to Red's top floor
-Rebalance on cash awards in Barrens
-Balance tweaks to Barrens side-mission

Actualización: 6 MAR 2014 a las 6:38 p. m.

-Additional cover changes to Warehouse

Actualización: 6 MAR 2014 a las 6:29 p. m.

-Tune down difficulty in Warehouse mission
-Made all mall doors manually operated

Actualización: 6 MAR 2014 a las 11:59 a. m.

-Type fixes to Barrens conversations
-Update to NPC movement triggers in Piledriver's Place

Actualización: 6 MAR 2014 a las 10:30 a. m.

-Further changes to Barren's hiring

Actualización: 6 MAR 2014 a las 9:57 a. m.

-Fixes to hiring problems and character cloning issues in Chapter 1
-Fixes to sidekick hiring in Chapter 2