Shadowrun Returns

Shadowrun Returns

A Stitch in Time
1-10 van 127 items weergegeven
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Update: 18 feb 2015 om 11:23

Bug fix for final Chapter 3 convo with Johnson

Update: 2 okt 2014 om 14:04

Modifications to first Techmaster Faction quest

Update: 18 sep 2014 om 6:29

Fix to sewer return teleport location.

Update: 13 jul 2014 om 10:05

Increased starting cash from ¥860 to ¥1000.
Increased reward for first two runs by ¥200.
Fixed barrens spawn point when exiting sewers.
Sewers will stay cleared if all the ghouls are killed.
Added pictures to several quest items.

Update: 15 mei 2014 om 7:53

Modified triggers for end conversation in the Mafia mission in Chapter 3.

Update: 10 apr 2014 om 7:56

Tune down of difficulty in Yakuza Matrix.
Rework of animation in Uptown that would cause crashes on Linux

Update: 2 apr 2014 om 16:25

Further changes to Yakuza Matrix.
Fix to incorrect HP assignment for Cathouse Security.

Update: 2 apr 2014 om 13:28

Removed hiring screen from the Mitsuhama side-mission.
Additions and fixes made to cyberware upgrade conversations.
Removed ability to upgrade to Alphaware from the Uptown Doc.

Update: 1 apr 2014 om 10:55

Fixes to drone spawning in Mitsuhama Side Mission
Updated intro convo about double and single click input issues
Fixed grammar and links in safehouse computer conversation
Fixed numerous typos in final chapter texts
Fixed Magus boss drain in chapter 3
Re-balanced janissary stun grenades (level 2 from level 3)
Act1: D and C Class Act2: B Class Act3: A Class Act4: S Class
Skillsoft: Drone Control moved to Act3
Enabled cybernetic upgrades in End Game Doc

Update: 27 mrt 2014 om 10:03

-Set enemy decker personas to never use draining abilities in Chapters 2 and 3
-added waypoints to Guldrakk's grill after the Kill Bill mission
-fixes to Chop Shop matrix in Chapter 2