The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ebonvale
Ergebnisse 11–20 von 27
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Update: 8. Aug. 2013 um 11:11

I apologize for the many updates as of recently. I can tell you guys now that Ebonvale is in a good place ATM with no holes, glitches, bugs or floating objects. I will update the mod once a week at least and make sure every update is substantial.

The lastest update fixes every glitch, floating object and hole that I noticed in Ebonvale.
Ned at General Supplies store now sells his goods properly.
Added another road.
Toned down some lighting on the exterior.
Fixed all holes in mine.
Removed trap doors from merchant stores and claw activater above the mine.

Update: 7. Aug. 2013 um 13:39

Cut down on some lights and trees too improve performance and make things a little less repetitive.

Update: 7. Aug. 2013 um 12:05

Added cobble path, lights and trees at Ebonvale entrance

Update: 7. Aug. 2013 um 7:20

Fixed an issue with carriages showing up in Ebonvale.

Update: 7. Aug. 2013 um 6:36

Changed general store merchant from female to male
Changed outfit on innskeeper.
Fixed Voice on Inn Server so the dialouge will be there.
Added a bear in general store
Added a Door in player room in the inn to the outside.
Fixed some images.
Fixed some Navmesh.

Update: 6. Aug. 2013 um 7:52

Replaced aspen trees with whiterun sappling trees.
Added new clutter in the exterior.
Changed Guard armor to ebony mail.
Replaced fox with a bear in the general goods shop
Added new pictures.

Update: 5. Aug. 2013 um 5:42

Added a new shop.
Relocated barracks.
Gave all main merchants 750 additional gold.

Update: 4. Aug. 2013 um 6:50

Filled in some holes in the exterior.

Update: 4. Aug. 2013 um 6:15

Added a road to Whiterun.

Update: 2. Aug. 2013 um 4:33

Properly archived ebonvale.bsa