DayZ
Code Lock
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Обновление: 10 мар. 2021 г. в 8:21

- Added preprocessor directive

Обновление: 25 ноя. 2020 г. в 11:49

- Fixed issue allowing passcodes to be changed by players who do not own the lock

Обновление: 8 сен. 2020 г. в 10:09

- Updated to work with 1.09

Обновление: 8 июл. 2020 г. в 11:44

- Uploaded wrong files. Issue fixed.

Обновление: 8 июл. 2020 г. в 11:26

- Fixed issue allowing any locked item to be opened.

Обновление: 8 июл. 2020 г. в 10:52

- Fixed stack splitting issue
- Fixed admin issue not allowing opening of fences

Обновление: 30 июн. 2020 г. в 11:13

- 1.08 compatibility.
- Logs are now daily. When the server restarts it'll append to the log file that was created that day, instead of creating a new file every restart.

Обновление: 3 дек. 2019 г. в 9:35

Updated to DayZ 1.06

Changes:

- Owner only dismantling is now configurable.
- CodeLocks now show their proper HP level based on state. (Pristine/Worn/Damaged/Ruined)
- Damage applied to raid tool is now configurable instead of either being pristine or destroyed after a raid.
- Open/Close Anywhere integrated and configurable.
- Changed how guest array is saved to database. This will wipe all previous guests of a CodeLock. This was done to prevent future database issues.

Обновление: 28 окт. 2019 г. в 20:16

- Accidently broke VPP Admin Tools by not calling super. Sorry! Fixed.

Обновление: 28 окт. 2019 г. в 18:41

Wow, I accidently had the fence callback checking for tent raid time in config, not gate raid time. Fixed. Don't kill me please.