Stellaris

Stellaris

UI Overhaul Dynamic
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Update: 9 okt om 8:11
door Orrie

  • Planet viewer now supports up to 30 districts, because them folks over at Giga Engineering are maniacs.

Update: 5 okt om 7:51
door Orrie

  • Fixed background when selecting city design in empire creator.
  • Modified stellar object backgrounds for astral scar, crystal asteroids and ruined ringworld section.
  • Updated Russian localisation - Thanks to Rindera.

Update: 1 okt om 11:36
door Orrie

  • Finished remaining stellar objects that was still blurry. (Stars, gas planet, asteroids etc)
  • Fixed (removed) the gap between the notifications.
  • Small adjustments to the planet viewer.
  • Small adjustments here and there.

Update: 28 sep om 7:29
door Orrie

  • Modified multiple stellar object backgrounds to reduce blurriness. (Stars, gas planet, asteroids etc)
  • Fine adjustments to the planet viewer.
  • Fixed the top right times bar for wide resolutions.

Update: 26 sep om 15:06
door Orrie

  • Fixed planet colonization cityscape overflowing.
  • Fixed planet combat UI.

Update: 26 sep om 10:55
door Orrie

  • Fixed planet army list overflowing.
  • Fixed planet devastation panel being mispositioned.
  • Fixed planet size tooltip not appearing.

Update: 25 sep om 9:25
door Orrie

  • Fixed misaligned gradient over the planet cityscape.

Update: 24 sep om 17:22
door Orrie

  • Modified element positions and sizes in the new planet viewer "sidebar" for larger resolutions.

Update: 23 sep om 16:59
door Orrie

  • Fixed background on the galaxy shroud tab.

Update: 22 sep om 9:52
door Orrie

  • Fixed planet modifiers being mispositioned.