Total War: WARHAMMER II

Total War: WARHAMMER II

The Military Orders of Bretonnia
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Aggiornamento: 27 apr 2020, 11:52

Fixed the issue where tech was missing from the tech tree

Aggiornamento: 24 apr 2020, 8:14

Aggiornamento: 16 apr 2020, 15:05

Fixed the issue with the Parravon confed tech missing

Aggiornamento: 16 apr 2020, 9:06

Fixed the bug where the Blood Knight's Steed was missing his armor

Aggiornamento: 15 apr 2020, 8:38

Added the unique King's Guard color scheme and shield to the Repanse faction

https://imgur.com/a/eg5Fe9Y

Aggiornamento: 15 apr 2020, 8:14

Added the unique color schemes for the new units to Repanse's faction

Aggiornamento: 14 apr 2020, 18:46

Added Shields for Repanse's Household Knights and Foot Squires

https://imgur.com/a/twGbLtB

Aggiornamento: 14 apr 2020, 10:27

Fixed a bug where the Wolf Hound spawnable unit (knights of the Ardens ability) was not showing up properly for the "Bretonnia" faction in custom battle

Fixed a bug where the new units' color schemes were not correctly applying for the "Bretonnia" faction in custom battle

Aggiornamento: 13 apr 2020, 8:41

Minor balacing changes to
Knights of the Grove Cav (+2 MA)
Hedge Knights and Household Knights
---Swapped their MA and MD values (was initially a mistake), made sure that the HHK were stronger in both as it is a more expensive unit and has less men

Aggiornamento: 11 apr 2020, 18:23