RimWorld
[FSF] Vanilla Bionics Expansion
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Mis à jour le : 25 sept. à 17h03

- Changed the patch to remove the recipeUsers node from Biotech DLC's Detoxifier Lung and Detoxifier Kidney when the Bionics Table is active to be conditional. This will prevent it from throwing errors when other mods have already removed the same node.

Mis à jour le : 11 juin à 11h03

- Updated the mod for 1.6.

Mis à jour le : 20 avr. à 16h00

- Fixed an issue with Beyond Our Reach bionics crafting recipes not being affected by the Bionics Crafting Speed stat.

Mis à jour le : 16 mars à 16h56

- Added support for Even More Linkables to the Bionics Table.

Mis à jour le : 12 janv. à 21h54

- Updated the text for tkey FSFVBEDLCInteractionDesc.

Mis à jour le : 12 janv. à 21h51

- Added a fix for Archotech boxes not being properly coloured with Bionic Icons.
- Added a patch to change the colour of Big and Small's Archotech hediffs.
- Added Pruning Speed +0.7 to the Field Hand with the DLC Interaction Patch.
- Added Pruning Speed +0.6 to the Bionic Field Arm with the DLC Interaction Patch.

Mis à jour le : 10 janv. à 14h35

- Fixed an error in numerous Prosthetic items descriptions having an extra word for no reason.

Mis à jour le : 7 janv. à 17h17

- Added a Bionics expertise stat with Vanilla Skills Expanded. Its for all bionics and bionics related items. It supports Prosthetics, Bionics and Mechanitor items.

Mis à jour le : 22 oct. 2024 à 2h46

- Added Human Bite sounds to Archotech Jaw.

Mis à jour le : 2 oct. 2024 à 14h29

- Filled an empty translation string for the Prosthetic Eye on the Chinese Simplified translation with text from DeepL to avoid it throwing errors and provide a basic translation.