XCOM 2
Advent to Galactic Empire [WOTC]
Wyświetlanie 31-38 z 38 pozycji
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Aktualizacja: 23 czerwca 2018 o godz. 11:36

-Changed Tier 1 Advent Forces (with the exception of purifiers) from Stormtroopers to Imperial Army Troopers thanks to Cavily providing an Imperial Trooper style helmet.
-Imperial officers now have caps also thanks to Cavily.
-Mandalorian helmets no longer have dents (thanks to DimDim)
-altered mesh for Imperial infiltrator helmet and improved the infiltrator transform animation. No more lingering faceless particle effects.
-Fixed some issues with wristblade cinematics
-Cleaned up the stormtrooper armor a bit more
-Incorporated Musashi lightsaber meshes, and animations for Sith
-The Phase 1 Darktrooper now has a shield, thanks to Musashi and Claus. Phase 1 Darktrooper defense stats have been boosted to reflect this.

Aktualizacja: 16 czerwca 2018 o godz. 17:36

-Several blasters have been changed over to Galactic Empire era designs (including the E-11, T-21 and DLT-20), replacing certain Clone Wars era weapons.
-Phase 1 Darktroopers now have small radius AOE attacks in addition to single target charging strikes.
-Fixed issues that were preventing Mandalorian Skirmishers from using their jetpacks and Phase 2 Darktroopers from using their rocket launchers.

Aktualizacja: 9 czerwca 2018 o godz. 22:02

-Added title screen

Aktualizacja: 9 czerwca 2018 o godz. 21:58

Aktualizacja: 9 czerwca 2018 o godz. 21:48

Aktualizacja: 9 czerwca 2018 o godz. 11:18

-Applied reveal cinematics to most hostile units
-Introduced cinescripts for certain hostile melee attack actions
-Introduced new POD anims for non rifle-carrying enemies
-Integrated lightsaber sound FX from Musashi’s Jedi Class mod for Sith melee attacks

Aktualizacja: 3 czerwca 2018 o godz. 8:58

Aktualizacja: 26 maja 2018 o godz. 15:22