RimWorld
Doors Expanded [Deprecated]
Se afișează 31-39 din 39 intrări
< 1  2  3  >
Actualizare: 3 mart. 2018 @ 9:30

1.18.0.8 (3/4/17)
=============
- Added Jail Doors
- Adjusted door HP to match the power of cassowary digging.

Actualizare: 3 mart. 2018 @ 3:07

1.18.0.7 (3/3/18)
=============
+ Pawns with enhanced movement should no longer have issues crossing Expanded Doors.

Actualizare: 2 mart. 2018 @ 21:05

1.18.0.6 (3/3/18)
============
- Removed nonsense log messages.
- Fixed issue where characters wanted to just stop and stare at the door (in truth, the door wasn't accomodating elderly and slow folks -- this has been fixed).

Actualizare: 2 mart. 2018 @ 9:11

1.18.0.5 (3/2/18)
=============
- Adjusted the XML costs of the doors to better reflect their size differences.

Actualizare: 2 mart. 2018 @ 6:43

1.18.0.4 (3/2/18)
=============
- Moved all Doors to the Structures tab by request
- Faster closing time for all Expanded Doors.
- Expanded Doors now properly forbid.

Actualizare: 1 mart. 2018 @ 5:55

1.18.0.3 (3/1/18)
=============
- Added smaller blast doors by request
- Added secret support for Lord of the Rims content

Actualizare: 28 febr. 2018 @ 20:56

1.18.0.2 (3/1/18)
=============
- Small XML change to avoid mod conflicts.

Actualizare: 28 febr. 2018 @ 19:56

1.18.0.1 (3/1/18)
=============
- Expanded Doors now prevent manhunters / raiders / other hostiles from opening like colonists.
- Expanded Doors now properly damage when raiders / manhunters / etc attack.
- Invisible doors text is no longer display when moused over
- "Attacking invisible door" is now replaced with "Attacking [name of door]" as it should be.

Actualizare: 28 febr. 2018 @ 8:24

[Auto-generated text]: Initial upload.