ARK: Survival Evolved

ARK: Survival Evolved

Tartarus
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Uppdatering: 2 nov, 2018 @ 7:04

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Uppdatering: 11 okt, 2018 @ 6:40

v.0.3.0:
-added new player spawns (Buried City) and moved the Redwood spawns into 1 zone
-the Volcano borders are now visible
-overhauled the wind for the entire map
-updated the minimap
-small overhaul of the existing caves
-added water caustics to the Poison Wyvern Cave and the Ice Cave
-fixed the black dots on the landscape around Otter Island
-made the Poison Wyvern Cave actually poisonous if you enter
-increased Thyla spawns slightly
-lowered the Grassland spawns
-new Areas: Northern Canyon (100% now), Northern Grasslands (95%), Desert (12%)

Uppdatering: 7 okt, 2018 @ 15:44

v.0.2.6.5:
-fixed the respawn timers of the Ice Wyvern
-added more silicia pearls to the Lagoon
-added rare Megalania spawns (only temporary until more caves are introduced)
-fixing the water caustics

Uppdatering: 7 okt, 2018 @ 13:12

Reset to v.0.2.6.4

Uppdatering: 7 okt, 2018 @ 12:52

Removed that update due to unexpected water caustic issues

Uppdatering: 25 sep, 2018 @ 15:01

v.0.2.6.4:
-changed the steam profile pic

Uppdatering: 23 sep, 2018 @ 8:59

v.0.2.6.3:
-removed the floating rocks from the distance

Uppdatering: 23 sep, 2018 @ 7:18

v.0.2.6.2:
-fixed the giga not spawning again after being tamed
-added very rare griffin spawns
-the invisible walls are now visible
-the sandstorms and windstorms are back
-the camo-toggle ability of the Shadow Wyvern is here (press X to toggle)
->the Shadow Wyvern still has no natural spawn points as of now

Uppdatering: 18 sep, 2018 @ 8:24

v.0.2.6.1:
-various small refinements to the Dino Spawns
-fixed the Bary overspawning
-fixed the Spinos not moving/barely moving at all

Uppdatering: 18 sep, 2018 @ 5:34

v.0.2.6:
-lowered the wander radius of the Ice Wyvern
-added spawns for the following creatures:
->Anglerfish
->Eurypterid
->Eels
->Dunkleosteus
->Ammonite
->Giganotosaurus
->Titanosaurus
->Dung Beetle
->Cnidaria
->Mosasaur
->Tusoteuthis
->Plesiosaur
->Liopleurodon

(keep in mind, the ocean itself is not done yet, but the creatures exist for resource
harvesting/taming)

-fixed some very minor lighting issues in the Fertile Jungle
-added the Red Mushrooms to the Fertile Jungle