Stellaris

Stellaris

Distant Origin
目前顯示第 1-10 項,共 124 項
< 1  2  3 ... 13 >
更新:6 月 29 日 @ 下午 6:01

Fixed Voidforged empires not being able to access DO traits.

更新:6 月 29 日 @ 下午 3:25

Added Voidforged as a DO-compatible origin.

更新:5 月 28 日 @ 下午 5:42

- Updated to 4.0.14.
- Some minor bugfixing.

更新:5 月 14 日 @ 下午 6:34

- Updated to 4.0.
- Lots of bugfixes, optimizations, and additional flavor.
- The Distant Origin traits are now only selectable if you have a compatible origin.

更新:2024 年 11 月 3 日 @ 上午 10:53

- Updated to 3.14.
- Lots of bugfixes and optimizations.
- The Xir'a system is now called Cor Caroli[en.wikipedia.org].
- Disabled compatibility for Celestial Remnant and Nomads: The wondering Void Farers since those mods seem to have been abandoned.

更新:2024 年 9 月 14 日 @ 下午 5:53

- Updated to 3.13.
- Fixed Occupied Homeworld empires not actually having their secondary species' pops.

更新:2024 年 5 月 8 日 @ 下午 6:01

- Updated to 3.12.
- Tweaked the Martian Ascendency flag.
- The Martian Ascendency will now use Cybernetic ships/cities/portraits if you have The Machine Age DLC.

更新:2024 年 2 月 27 日 @ 下午 4:18

Updated to 3.11.

更新:2023 年 11 月 19 日 @ 下午 1:54

Updated to 3.10.

更新:2023 年 9 月 15 日 @ 下午 3:25

- Updated to 3.9.
- Changed the origin and civic "effects" to use the new game concept system. Let me know if it makes sense!