Stellaris
Distant Origin
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Actualización: 29 JUN a las 6:01 p. m.

Fixed Voidforged empires not being able to access DO traits.

Actualización: 29 JUN a las 3:25 p. m.

Added Voidforged as a DO-compatible origin.

Actualización: 28 MAY a las 5:42 p. m.

- Updated to 4.0.14.
- Some minor bugfixing.

Actualización: 14 MAY a las 6:34 p. m.

- Updated to 4.0.
- Lots of bugfixes, optimizations, and additional flavor.
- The Distant Origin traits are now only selectable if you have a compatible origin.

Actualización: 3 NOV 2024 a las 10:53 a. m.

- Updated to 3.14.
- Lots of bugfixes and optimizations.
- The Xir'a system is now called Cor Caroli[en.wikipedia.org].
- Disabled compatibility for Celestial Remnant and Nomads: The wondering Void Farers since those mods seem to have been abandoned.

Actualización: 14 SEP 2024 a las 5:53 p. m.

- Updated to 3.13.
- Fixed Occupied Homeworld empires not actually having their secondary species' pops.

Actualización: 8 MAY 2024 a las 6:01 p. m.

- Updated to 3.12.
- Tweaked the Martian Ascendency flag.
- The Martian Ascendency will now use Cybernetic ships/cities/portraits if you have The Machine Age DLC.

Actualización: 27 FEB 2024 a las 4:18 p. m.

Updated to 3.11.

Actualización: 19 NOV 2023 a las 1:54 p. m.

Updated to 3.10.

Actualización: 15 SEP 2023 a las 3:25 p. m.

- Updated to 3.9.
- Changed the origin and civic "effects" to use the new game concept system. Let me know if it makes sense!