RimWorld
A RimWorld of Magic
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Update: 19 feb 2023 om 10:04

[Auto-generated text]: Update on 2/19/2023 7:03:51 PM.

v2.6.0.5
New:
o Mod option to disable golem screen shake during activation or deactivation
o Added button to manually end Symbiosis if the host and symbiote are close to each other

Tweaks:
o Multiple performance tweaks courtesy of Kolton
o Arcane Weakness removed from Med Pod treatable hediffs
o Arcane Sickness will not change while the pawn is in stasis
o Pawn's with the Ageless gene are no longer affected by accelerate time aging effects

Bug fixes:
o Update Defense Pylon defs for v1.2 to use the correct graphics courtesy of eiery
o Lich no longer removes arcane weakness
o Only hostile AI necromancers will resurrect dead pawns
o Symbiosis will no longer transfer damage for harmless damage types
o Compatibility patch for Common Sense when performing magic circle rituals
o Casters not displaying while floating during magic circle rituals
o Error when trying to resurrect a rotted corpse

Update: 10 dec 2022 om 13:25

[Auto-generated text]: Update on 12/10/2022 10:25:03 PM.

v2.6.0.4

Tweaks:
o Fog of Torment takes the mass of the target into consideration and will be less effective against large enemies

Bug fixes:
o Receiving relic lost events when carrying a relic on a transport pod or light skip
o Pawns with incapable of violent biogenetics can wear bracers of the pacifist
o Golems stuck deactivating

Update: 20 nov 2022 om 6:25

[Auto-generated text]: Update on 11/20/2022 3:24:48 PM.

v2.6.0.3

Tweaks:
o Mecha-Golem mining laser receives more bonuses for upgrades
o Better golem window scrolling
o Unfinished golem parts are now selectable, haulable, and cancelable
o Added messages for reasons golems will not activate
o Brand of Vitality applies a realist amount of toxic immunity
o AI casters are more dangerous, able to cast more spells with better targeting opportunities

Bug fixes:
o Bug when trying to use Orb of Eternal
o Lightskip won't destroy standing objects
o Golem errors generated when despawning/deactivating
o Blur unable to be removed

Update: 6 nov 2022 om 11:43

[Auto-generated text]: Update on 11/6/2022 8:42:49 PM.

v2.6.0.2
Tweaks:
o Cloak drawing now occurs after every other harmony method patch

Bug fixes:
o Thinpop sound def error
o Shard of Spirit Extraction
o Enemy elemental summoning
o Custom hediffs flickering on the gizmo bar
o Techno turret had a glitchy targeting microchip which has been fixed; the manufacturer was sternly reprimanded

Update: 28 okt 2022 om 7:02

[Auto-generated text]: Update on 10/28/2022 4:02:05 PM.

v2.6.0.1

New:
o Undead backstories

Tweaks:
o Summoned creature hostility response set to Attack and MedCare set to none for temporary summons

Bug fixes:
o Raise undead not functioning for xeno races
o Raise undead on pawns incapable of certain work types
o Chemical icon display when selecting gene modification
o Error when attempting to remove inner healing
o Error when adjusting a hediff or skill after it was upgraded
o Undead and Lich unnatural healing of ailments
o Technobit not staying active

Update: 25 okt 2022 om 16:30

[Auto-generated text]: Update on 10/26/2022 1:30:25 AM.

o Quickfix for raising pawn's that have no backstory

Update: 25 okt 2022 om 15:19

[Auto-generated text]: Update on 10/26/2022 12:19:01 AM.

v2.6.0.0

New:
o Updated for RimWorld v1.4 - special thanks to Kolton and Jecrell for assistance with the update

Tweaks:
o Sprint now grants improvements when the ability is leveled

Bug fixes:
o Fixed an issue where possessor spirits were taking physical damage when hit

Update: 7 okt 2022 om 2:31

[Auto-generated text]: Update on 10/7/2022 11:31:12 AM.

v2.5.8.10
New:
o Added area assignments option to the golem tab and golem menu
o New Necromancer ability "Consume Corpse: Mass" - learned via a scroll, consumes all corpses within a 2cell area but the return for each corpse consumed after the 1st is decreased by 10%, costs additional mana to cast, benefits from the consume corpse skill upgrades
o Icon artwork courtesy of Giveth

Tweaks:
o Dismiss Undead has been changed to an AoE ability with a 2cell radius
o AoE abilities with skills that increased the splash radius will display the radius adjustments while targeting: Blizzard, Firestorm, Lightning Cloud, Valiant Charge, Fog of Torment, Attraction, Scorn and Spirit Storm
o Golems are more responsive when following masters, and can correctly be set to always follow or only when the master is drafted

Update: 22 sep 2022 om 4:35

[Auto-generated text]: Update on 9/22/2022 1:34:44 PM.

Update: 19 sep 2022 om 5:18

[Auto-generated text]: Update on 9/19/2022 2:18:08 PM.